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authorCampbell Barton <ideasman42@gmail.com>2019-10-10 02:25:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-10-10 02:29:50 +0300
commitdc2cd2d0dcfdc2e10ccd1f06039390b6293e46ef (patch)
treeff83bb5a1175d3f8afc495825b34c557065035e2 /source/blender/editors/object
parentf61a8a2abd07ee879f9bc860230e0dd3e6ee6a0c (diff)
Cleanup: clang-format, spelling
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_relations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index d56791e5da0..c030c551374 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2051,7 +2051,7 @@ void ED_object_single_users(Main *bmain,
single_object_action_users(bmain, scene, NULL, NULL, 0);
single_mat_users_expand(bmain);
/* Duplicating obdata and other IDs may require another update of the collections and objects
- * pointers, especially reguarding drivers and custom props, see T66641.
+ * pointers, especially regarding drivers and custom props, see T66641.
* Note that this whole scene duplication code and 'make single user' functions have te be
* rewritten at some point to make use of proper modern ID management code,
* but that is no small task.