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author | Antonio Vazquez <blendergit@gmail.com> | 2021-01-16 17:33:38 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2021-01-16 17:46:45 +0300 |
commit | e02d84eb3bea710aa4a658629813bd7e4c67ce4c (patch) | |
tree | 96411e6b1d1d35d6169f5e903f5f18422e1dbd99 /source/blender/editors/object | |
parent | 0a44c4b5942e9bcad2269bd4a1339bac462728e0 (diff) |
GPencil: Add new parameteres to transform layers
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work.
This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean.
{F9480695}
This feature was suggested by @pepeland after receiving feedback from several artists.
Also, done some code cleanup and rename some functions to get a better naming.
Maniphest Tasks: T83660
Differential Revision: https://developer.blender.org/D9761
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_transform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 0528d64dca9..13c0740bce6 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -1394,7 +1394,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) * (all layers are considered without evaluating lock attributes) */ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) { /* calculate difference matrix */ - BKE_gpencil_parent_matrix_get(depsgraph, obact, gpl, diff_mat); + BKE_gpencil_layer_transform_matrix_get(depsgraph, obact, gpl, diff_mat); /* undo matrix */ invert_m4_m4(inverse_diff_mat, diff_mat); LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) { |