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authorMonique Dewanchand <mdewanchand>2022-09-14 22:33:51 +0300
committerMonique <mdewanchand@atmind.nl>2022-09-14 22:34:38 +0300
commit68589a31ebfb79165f99a979357d237e5413e904 (patch)
treea942e56d53f300b918ebf2597ee0895274d8e65a /source/blender/editors/object
parent23276bcc37acc54f1e1814abdf482a432523c3a6 (diff)
ViewLayer: Lazy sync of scene data.
When a change happens which invalidates view layers the syncing will be postponed until the first usage. This will improve importing or adding many objects in a single operation/script. `BKE_view_layer_need_resync_tag` is used to tag the view layer to be out of sync. Before accessing `BKE_view_layer_active_base_get`, `BKE_view_layer_active_object_get`, `BKE_view_layer_active_collection` or `BKE_view_layer_object_bases` the caller should call `BKE_view_layer_synced_ensure`. Having two functions ensures that partial syncing could be added as smaller patches in the future. Tagging a view layer out of sync could be replaced with a partial sync. Eventually the number of full resyncs could be reduced. After all tagging has been replaced with partial syncs the ensure_sync could be phased out. This patch has been added to discuss the details and consequences of the current approach. For clarity the call to BKE_view_layer_ensure_sync is placed close to the getters. In the future this could be placed in more strategical places to reduce the number of calls or improve performance. Finding those strategical places isn't that clear. When multiple operations are grouped in a single script you might want to always check for resync. Some areas found that can be improved. This list isn't complete. These areas aren't addressed by this patch as these changes would be hard to detect to the reviewer. The idea is to add changes to these areas as a separate patch. It might be that the initial commit would reduce performance compared to master, but will be fixed by the additional patches. **Object duplication** During object duplication the syncing is temporarily disabled. With this patch this isn't useful as when disabled the view_layer is accessed to locate bases. This can be improved by first locating the source bases, then duplicate and sync and locate the new bases. Will be solved in a separate patch for clarity reasons ({D15886}). **Object add** `BKE_object_add` not only adds a new object, but also selects and activates the new base. This requires the view_layer to be resynced. Some callers reverse the selection and activation (See `get_new_constraint_target`). We should make the selection and activation optional. This would make it possible to add multiple objects without having to resync per object. **Postpone Activate Base** Setting the basact is done in many locations. They follow a rule as after an action find the base and set the basact. Finding the base could require a resync. The idea is to store in the view_layer the object which base will be set in the basact during the next sync, reducing the times resyncing needs to happen. Reviewed By: mont29 Maniphest Tasks: T73411 Differential Revision: https://developer.blender.org/D15885
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r--source/blender/editors/object/object_add.cc26
-rw-r--r--source/blender/editors/object/object_bake_api.c11
-rw-r--r--source/blender/editors/object/object_collection.c1
-rw-r--r--source/blender/editors/object/object_constraint.c4
-rw-r--r--source/blender/editors/object/object_edit.c21
-rw-r--r--source/blender/editors/object/object_hook.c13
-rw-r--r--source/blender/editors/object/object_modes.c6
-rw-r--r--source/blender/editors/object/object_modifier.cc1
-rw-r--r--source/blender/editors/object/object_relations.c9
-rw-r--r--source/blender/editors/object/object_select.c31
-rw-r--r--source/blender/editors/object/object_utils.c10
11 files changed, 94 insertions, 39 deletions
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
index ee2bb551c40..8b0146709fc 100644
--- a/source/blender/editors/object/object_add.cc
+++ b/source/blender/editors/object/object_add.cc
@@ -609,6 +609,7 @@ Object *ED_object_add_type_with_obdata(bContext *C,
ViewLayer *view_layer = CTX_data_view_layer(C);
{
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit != nullptr) {
ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
@@ -629,7 +630,8 @@ Object *ED_object_add_type_with_obdata(bContext *C,
ob = BKE_object_add(bmain, scene, view_layer, type, name);
}
- Base *ob_base_act = view_layer->basact;
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Base *ob_base_act = BKE_view_layer_active_base_get(view_layer);
/* While not getting a valid base is not a good thing, it can happen in convoluted corner cases,
* better not crash on it in releases. */
BLI_assert(ob_base_act != nullptr);
@@ -990,6 +992,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op)
}
bool newob = false;
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit == nullptr || obedit->type != OB_MBALL) {
obedit = ED_object_add_type(C, OB_MBALL, nullptr, loc, rot, true, local_view_bits);
@@ -1099,6 +1102,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
@@ -2534,6 +2538,7 @@ static void make_object_duplilist_real(bContext *C,
}
BKE_collection_object_add_from(bmain, scene, base->object, ob_dst);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *base_dst = BKE_view_layer_base_find(view_layer, ob_dst);
BLI_assert(base_dst != nullptr);
@@ -2831,6 +2836,7 @@ static Base *duplibase_for_convert(
DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
BKE_collection_object_add_from(bmain, scene, ob, obn);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *basen = BKE_view_layer_base_find(view_layer, obn);
ED_object_base_select(basen, BA_SELECT);
ED_object_base_select(base, BA_DESELECT);
@@ -3443,9 +3449,13 @@ static int object_convert_exec(bContext *C, wmOperator *op)
ED_object_base_activate(C, basact);
view_layer->basact = basact;
}
- else if (view_layer->basact->object->flag & OB_DONE) {
- WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, view_layer->basact->object);
- WM_event_add_notifier(C, NC_OBJECT | ND_DATA, view_layer->basact->object);
+ else {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *object = BKE_view_layer_active_object_get(view_layer);
+ if (object->flag & OB_DONE) {
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DATA, object);
+ }
}
DEG_relations_tag_update(bmain);
@@ -3572,6 +3582,7 @@ static Base *object_add_duplicate_internal(Main *bmain,
}
DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ BKE_view_layer_synced_ensure(scene, view_layer);
base = BKE_view_layer_base_find(view_layer, ob);
if ((base != nullptr) && (base->flag & BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT)) {
BKE_collection_object_add_from(bmain, scene, ob, obn);
@@ -3581,6 +3592,7 @@ static Base *object_add_duplicate_internal(Main *bmain,
BKE_collection_object_add(bmain, layer_collection->collection, obn);
}
+ BKE_view_layer_synced_ensure(scene, view_layer);
basen = BKE_view_layer_base_find(view_layer, obn);
if (base != nullptr && basen != nullptr) {
basen->local_view_bits = base->local_view_bits;
@@ -3682,7 +3694,8 @@ static int duplicate_exec(bContext *C, wmOperator *op)
ED_object_base_select(base, BA_DESELECT);
/* new object will become active */
- if (view_layer->basact == base) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ if (BKE_view_layer_active_base_get(view_layer) == base) {
ob_new_active = ob_new;
}
}
@@ -3700,6 +3713,7 @@ static int duplicate_exec(bContext *C, wmOperator *op)
for (const auto &item : source_bases_new_objects) {
Object *ob_new = item.second;
Base *base_source = item.first;
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *base_new = BKE_view_layer_base_find(view_layer, ob_new);
if (base_new == nullptr) {
continue;
@@ -3888,12 +3902,14 @@ void OBJECT_OT_add_named(wmOperatorType *ot)
static int object_transform_to_mouse_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = reinterpret_cast<Object *>(
WM_operator_properties_id_lookup_from_name_or_session_uuid(bmain, op->ptr, ID_OB));
if (!ob) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
ob = BKE_view_layer_active_object_get(view_layer);
}
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index f7b66241081..bdaa3523402 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -419,11 +419,13 @@ static bool is_noncolor_pass(eScenePassType pass_type)
}
/* if all is good tag image and return true */
-static bool bake_object_check(ViewLayer *view_layer,
+static bool bake_object_check(const Scene *scene,
+ ViewLayer *view_layer,
Object *ob,
const eBakeTarget target,
ReportList *reports)
{
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base == NULL) {
@@ -591,6 +593,7 @@ static bool bake_pass_filter_check(eScenePassType pass_type,
/* before even getting in the bake function we check for some basic errors */
static bool bake_objects_check(Main *bmain,
+ const Scene *scene,
ViewLayer *view_layer,
Object *ob,
ListBase *selected_objects,
@@ -606,7 +609,7 @@ static bool bake_objects_check(Main *bmain,
if (is_selected_to_active) {
int tot_objects = 0;
- if (!bake_object_check(view_layer, ob, target, reports)) {
+ if (!bake_object_check(scene, view_layer, ob, target, reports)) {
return false;
}
@@ -640,7 +643,7 @@ static bool bake_objects_check(Main *bmain,
}
for (link = selected_objects->first; link; link = link->next) {
- if (!bake_object_check(view_layer, link->ptr.data, target, reports)) {
+ if (!bake_object_check(scene, view_layer, link->ptr.data, target, reports)) {
return false;
}
}
@@ -1812,6 +1815,7 @@ static int bake_exec(bContext *C, wmOperator *op)
}
if (!bake_objects_check(bkr.main,
+ bkr.scene,
bkr.view_layer,
bkr.ob,
&bkr.selected_objects,
@@ -1865,6 +1869,7 @@ static void bake_startjob(void *bkv, short *UNUSED(stop), short *do_update, floa
}
if (!bake_objects_check(bkr->main,
+ bkr->scene,
bkr->view_layer,
bkr->ob,
&bkr->selected_objects,
diff --git a/source/blender/editors/object/object_collection.c b/source/blender/editors/object/object_collection.c
index 426f33e53ca..53e1a75cba0 100644
--- a/source/blender/editors/object/object_collection.c
+++ b/source/blender/editors/object/object_collection.c
@@ -203,6 +203,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob = BKE_view_layer_active_object_get(view_layer);
int single_collection_index = RNA_enum_get(op->ptr, "collection");
Collection *single_collection = collection_object_active_find_index(
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 6aefabe780d..98fd2726204 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -31,6 +31,7 @@
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_report.h"
@@ -2315,7 +2316,8 @@ static bool get_new_constraint_target(
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Base *base = view_layer->basact;
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Base *base = BKE_view_layer_active_base_get(view_layer);
Object *obt;
/* add new target object */
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 0e369941be8..c3482b13db6 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -142,6 +142,7 @@ Object **ED_object_array_in_mode_or_selected(bContext *C,
ScrArea *area = CTX_wm_area(C);
const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob_active = BKE_view_layer_active_object_get(view_layer);
ID *id_pin = NULL;
const bool use_objects_in_mode = (ob_active != NULL) &&
@@ -235,7 +236,8 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
const bool select = RNA_boolean_get(op->ptr, "select");
bool changed = false;
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
if (base->flag & BASE_HIDDEN) {
base->flag &= ~BASE_HIDDEN;
changed = true;
@@ -253,7 +255,7 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- BKE_layer_collection_sync(scene, view_layer);
+ BKE_view_layer_need_resync_tag(view_layer);
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
@@ -287,7 +289,8 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
bool changed = false;
/* Hide selected or unselected objects. */
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
if (!(base->flag & BASE_ENABLED_AND_VISIBLE_IN_DEFAULT_VIEWPORT)) {
continue;
}
@@ -311,7 +314,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- BKE_layer_collection_sync(scene, view_layer);
+ BKE_view_layer_need_resync_tag(view_layer);
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
@@ -703,6 +706,7 @@ bool ED_object_editmode_free_ex(Main *bmain, Object *obedit)
bool ED_object_editmode_exit_multi_ex(Main *bmain, Scene *scene, ViewLayer *view_layer, int flag)
{
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit == NULL) {
return false;
@@ -710,7 +714,8 @@ bool ED_object_editmode_exit_multi_ex(Main *bmain, Scene *scene, ViewLayer *view
bool changed = false;
const short obedit_type = obedit->type;
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
Object *ob = base->object;
if ((ob->type == obedit_type) && (ob->mode & OB_MODE_EDIT)) {
changed |= ED_object_editmode_exit_ex(bmain, scene, base->object, flag);
@@ -843,6 +848,7 @@ static int editmode_toggle_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obact = BKE_view_layer_active_object_get(view_layer);
const int mode_flag = OB_MODE_EDIT;
const bool is_mode_set = (obact->mode & mode_flag) != 0;
@@ -955,6 +961,7 @@ static int posemode_exec(bContext *C, wmOperator *op)
}
{
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obact == obedit) {
ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
@@ -1479,7 +1486,9 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
/* For modes that only use an active object, don't handle the whole selection. */
{
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obact = BKE_view_layer_active_object_get(view_layer);
if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
ctx_ob_single_active.ptr.data = obact;
@@ -1552,7 +1561,9 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
static bool shade_poll(bContext *C)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obact = BKE_view_layer_active_object_get(view_layer);
if (obact != NULL) {
/* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 077891f92ed..27659042f50 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -485,22 +485,21 @@ static bool hook_op_edit_poll(bContext *C)
}
static Object *add_hook_object_new(
- Main *bmain, const Scene *scene, ViewLayer *view_layer, View3D *v3d, Object *obedit)
+ Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d, Object *obedit)
{
Base *basedit;
Object *ob;
-
ob = BKE_object_add(bmain, scene, view_layer, OB_EMPTY, NULL);
-
- basedit = BKE_view_layer_base_find(view_layer, obedit);
- BLI_assert(view_layer->basact->object == ob);
-
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Base *basact = BKE_view_layer_active_base_get(view_layer);
+ BLI_assert(basact->object == ob);
if (v3d && v3d->localvd) {
- view_layer->basact->local_view_bits |= v3d->local_view_uuid;
+ basact->local_view_bits |= v3d->local_view_uuid;
}
/* icky, BKE_object_add sets new base as active.
* so set it back to the original edit object */
+ basedit = BKE_view_layer_base_find(view_layer, obedit);
view_layer->basact = basedit;
return ob;
diff --git a/source/blender/editors/object/object_modes.c b/source/blender/editors/object/object_modes.c
index fd28a377333..6525f2d6027 100644
--- a/source/blender/editors/object/object_modes.c
+++ b/source/blender/editors/object/object_modes.c
@@ -190,7 +190,10 @@ bool ED_object_mode_compat_set(bContext *C, Object *ob, eObjectMode mode, Report
bool ED_object_mode_set_ex(bContext *C, eObjectMode mode, bool use_undo, ReportList *reports)
{
wmWindowManager *wm = CTX_wm_manager(C);
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob == NULL) {
return (mode == OB_MODE_OBJECT);
@@ -327,9 +330,11 @@ static void ed_object_posemode_set_for_weight_paint_ex(bContext *C,
const bool is_mode_set)
{
View3D *v3d = CTX_wm_view3d(C);
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
if (ob_arm != NULL) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
const Base *base_arm = BKE_view_layer_base_find(view_layer, ob_arm);
if (base_arm && BASE_VISIBLE(v3d, base_arm)) {
if (is_mode_set) {
@@ -464,6 +469,7 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
if (ED_object_mode_set_ex(C, OB_MODE_OBJECT, true, op->reports)) {
Object *ob_dst_orig = DEG_get_original_object(ob_dst);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *base = BKE_view_layer_base_find(view_layer, ob_dst_orig);
BKE_view_layer_base_deselect_all(scene, view_layer);
BKE_view_layer_base_select_and_set_active(view_layer, base);
diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc
index b5820ac55da..38ebae6ba83 100644
--- a/source/blender/editors/object/object_modifier.cc
+++ b/source/blender/editors/object/object_modifier.cc
@@ -1233,6 +1233,7 @@ static int modifier_remove_exec(bContext *C, wmOperator *op)
/* if cloth/softbody was removed, particle mode could be cleared */
if (mode_orig & OB_MODE_PARTICLE_EDIT) {
if ((ob->mode & OB_MODE_PARTICLE_EDIT) == 0) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
if (ob == BKE_view_layer_active_object_get(view_layer)) {
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, nullptr);
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 81aadfa6d41..4a523997473 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -262,8 +262,8 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
}
else {
Object workob;
-
- ob->parent = view_layer->basact->object;
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ ob->parent = BKE_view_layer_active_object_get(view_layer);
if (par3 != INDEX_UNSET) {
ob->partype = PARVERT3;
ob->par1 = par1;
@@ -2073,6 +2073,7 @@ static void tag_localizable_objects(bContext *C, const int mode)
* otherwise they're lost on reload, see T40595.
*/
static bool make_local_all__instance_indirect_unused(Main *bmain,
+ const Scene *scene,
ViewLayer *view_layer,
Collection *collection)
{
@@ -2086,6 +2087,7 @@ static bool make_local_all__instance_indirect_unused(Main *bmain,
id_us_plus(&ob->id);
BKE_collection_object_add(bmain, collection, ob);
+ BKE_view_layer_synced_ensure(scene, view_layer);
base = BKE_view_layer_base_find(view_layer, ob);
ED_object_base_select(base, BA_SELECT);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
@@ -2162,7 +2164,7 @@ static int make_local_exec(bContext *C, wmOperator *op)
/* De-select so the user can differentiate newly instanced from existing objects. */
BKE_view_layer_base_deselect_all(scene, view_layer);
- if (make_local_all__instance_indirect_unused(bmain, view_layer, collection)) {
+ if (make_local_all__instance_indirect_unused(bmain, scene, view_layer, collection)) {
BKE_report(op->reports,
RPT_INFO,
"Orphan library objects added to the current scene to avoid loss");
@@ -2623,6 +2625,7 @@ static int clear_override_library_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob_iter = todo_object_iter->link;
if (BKE_lib_override_library_is_hierarchy_leaf(bmain, &ob_iter->id)) {
bool do_remap_active = false;
+ BKE_view_layer_synced_ensure(scene, view_layer);
if (BKE_view_layer_active_object_get(view_layer) == ob_iter) {
do_remap_active = true;
}
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 8a7e6d9447d..43867877fdb 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -117,26 +117,24 @@ void ED_object_base_activate(bContext *C, Base *base)
void ED_object_base_activate_with_mode_exit_if_needed(bContext *C, Base *base)
{
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
/* Currently we only need to be concerned with edit-mode. */
+ BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit) {
Object *ob = base->object;
if (((ob->mode & OB_MODE_EDIT) == 0) || (obedit->type != ob->type)) {
Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
ED_object_editmode_exit_multi_ex(bmain, scene, view_layer, EM_FREEDATA);
}
}
ED_object_base_activate(C, base);
}
-bool ED_object_base_deselect_all_ex(const Scene *UNUSED(scene),
- ViewLayer *view_layer,
- View3D *v3d,
- int action,
- bool *r_any_visible)
+bool ED_object_base_deselect_all_ex(
+ const Scene *scene, ViewLayer *view_layer, View3D *v3d, int action, bool *r_any_visible)
{
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
@@ -216,12 +214,13 @@ static int get_base_select_priority(Base *base)
return 1;
}
-Base *ED_object_find_first_by_data_id(const Scene *UNUSED(scene), ViewLayer *view_layer, ID *id)
+Base *ED_object_find_first_by_data_id(const Scene *scene, ViewLayer *view_layer, ID *id)
{
BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
/* Try active object. */
- Base *basact = view_layer->basact;
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Base *basact = BKE_view_layer_active_base_get(view_layer);
if (basact && basact->object && basact->object->data == id) {
return basact;
@@ -231,7 +230,7 @@ Base *ED_object_find_first_by_data_id(const Scene *UNUSED(scene), ViewLayer *vie
Base *base_best = NULL;
int priority_best = 0;
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
if (base->object && base->object->data == id) {
if (base->flag & BASE_SELECTED) {
return base;
@@ -254,6 +253,7 @@ bool ED_object_jump_to_object(bContext *C, Object *ob, const bool UNUSED(reveal_
const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base == NULL) {
@@ -262,7 +262,7 @@ bool ED_object_jump_to_object(bContext *C, Object *ob, const bool UNUSED(reveal_
/* TODO: use 'reveal_hidden', as is done with bones. */
- if (view_layer->basact != base || !(base->flag & BASE_SELECTED)) {
+ if (BKE_view_layer_active_base_get(view_layer) != base || !(base->flag & BASE_SELECTED)) {
/* Select if not selected. */
if (!(base->flag & BASE_SELECTED)) {
ED_object_base_deselect_all(scene, view_layer, v3d, SEL_DESELECT);
@@ -631,6 +631,7 @@ static int object_select_linked_exec(bContext *C, wmOperator *op)
ED_object_base_deselect_all(scene, view_layer, v3d, SEL_DESELECT);
}
+ BKE_view_layer_synced_ensure(scene, view_layer);
ob = BKE_view_layer_active_object_get(view_layer);
if (ob == NULL) {
BKE_report(op->reports, RPT_ERROR, "No active object");
@@ -785,6 +786,7 @@ static bool select_grouped_children(bContext *C, Object *ob, const bool recursiv
/* Makes parent active and de-selected BKE_view_layer_active_object_get. */
static bool select_grouped_parent(bContext *C)
{
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
Base *baspar, *basact = CTX_data_active_base(C);
@@ -795,6 +797,7 @@ static bool select_grouped_parent(bContext *C)
return 0;
}
+ BKE_view_layer_synced_ensure(scene, view_layer);
baspar = BKE_view_layer_base_find(view_layer, basact->object->parent);
/* can be NULL if parent in other scene */
@@ -863,6 +866,7 @@ static bool select_grouped_collection(bContext *C, Object *ob)
static bool select_grouped_object_hooks(bContext *C, Object *ob)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -875,6 +879,7 @@ static bool select_grouped_object_hooks(bContext *C, Object *ob)
if (md->type == eModifierType_Hook) {
hmd = (HookModifierData *)md;
if (hmd->object) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
base = BKE_view_layer_base_find(view_layer, hmd->object);
if (base && ((base->flag & BASE_SELECTED) == 0) && (BASE_SELECTABLE(v3d, base))) {
ED_object_base_select(base, BA_SELECT);
@@ -1028,6 +1033,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
changed = ED_object_base_deselect_all(scene, view_layer, v3d, SEL_DESELECT);
}
+ BKE_view_layer_synced_ensure(scene, view_layer);
ob = BKE_view_layer_active_object_get(view_layer);
if (ob == NULL) {
BKE_report(op->reports, RPT_ERROR, "No active object");
@@ -1245,6 +1251,7 @@ static int object_select_mirror_exec(bContext *C, wmOperator *op)
if (!STREQ(name_flip, primbase->object->id.name + 2)) {
Object *ob = (Object *)BKE_libblock_find_name(bmain, ID_OB, name_flip);
if (ob) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
Base *secbase = BKE_view_layer_base_find(view_layer, ob);
if (secbase) {
@@ -1296,9 +1303,11 @@ void OBJECT_OT_select_mirror(wmOperatorType *ot)
static bool object_select_more_less(bContext *C, const bool select)
{
+ Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
Object *ob = base->object;
ob->flag &= ~OB_DONE;
ob->id.tag &= ~LIB_TAG_DOIT;
diff --git a/source/blender/editors/object/object_utils.c b/source/blender/editors/object/object_utils.c
index b50d44194c7..50ba5b8af5f 100644
--- a/source/blender/editors/object/object_utils.c
+++ b/source/blender/editors/object/object_utils.c
@@ -22,6 +22,7 @@
#include "BKE_armature.h"
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -169,7 +170,7 @@ struct XFormObjectSkipChild_Container *ED_object_xform_skip_child_container_crea
void ED_object_xform_skip_child_container_item_ensure_from_array(
struct XFormObjectSkipChild_Container *xcs,
- const Scene *UNUSED(scene),
+ const Scene *scene,
ViewLayer *view_layer,
Object **objects,
uint objects_len)
@@ -179,8 +180,9 @@ void ED_object_xform_skip_child_container_item_ensure_from_array(
Object *ob = objects[ob_index];
BLI_gset_add(objects_in_transdata, ob);
}
-
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer);
+ LISTBASE_FOREACH (Base *, base, object_bases) {
Object *ob = base->object;
if (ob->parent != NULL) {
if (!BLI_gset_haskey(objects_in_transdata, ob)) {
@@ -210,7 +212,7 @@ void ED_object_xform_skip_child_container_item_ensure_from_array(
}
}
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ LISTBASE_FOREACH (Base *, base, object_bases) {
Object *ob = base->object;
if (BLI_gset_haskey(objects_in_transdata, ob)) {