diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-08 04:22:30 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-09-08 04:34:02 +0300 |
commit | c2c369ebe693456b7048b3908f342f5667e0fd03 (patch) | |
tree | 1f6f8258e5c04de52e371c21a358d00719373aca /source/blender/editors/object | |
parent | c36c403cdb7e8a9d9c0b7aa1765e42fc0e9818d0 (diff) |
Cleanup: prefer terms verts/polys over vertices/polygons
Follows existing naming for the most part, also use "num" as a suffix
in some instances (following our naming conventions).
Diffstat (limited to 'source/blender/editors/object')
-rw-r--r-- | source/blender/editors/object/object_remesh.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_remesh.cc b/source/blender/editors/object/object_remesh.cc index c93d7dc3ee5..09489c50e9d 100644 --- a/source/blender/editors/object/object_remesh.cc +++ b/source/blender/editors/object/object_remesh.cc @@ -131,8 +131,8 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op) } /* Output mesh will be all smooth or all flat shading. */ - const Span<MPoly> polygons = mesh->polys(); - const bool smooth_normals = polygons.first().flag & ME_SMOOTH; + const Span<MPoly> polys = mesh->polys(); + const bool smooth_normals = polys.first().flag & ME_SMOOTH; float isovalue = 0.0f; if (mesh->flag & ME_REMESH_REPROJECT_VOLUME) { |