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authorSergey Sharybin <sergey.vfx@gmail.com>2012-04-28 18:54:45 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-04-28 18:54:45 +0400
commit51a4188105fa334b33162e3ed32f704311dda41b (patch)
tree09753bfb5278dcd4490eb28bbc7b6a728b298b81 /source/blender/editors/object
parent6e40b8b3cf33980d406bf8b6c405c112159926db (diff)
parent339efd5e0158706f3e0cd6251ee65c7446fc96ed (diff)
Camera tracking: support of tripod motion solving
Expose option into interface to use modal solver which currently supports only tripod motion. This solver requires two tracks at least to reconstruct motion. Using more tracks aren't improving solution in general, just adds instability into solution and slows down things a lot. Refirement of camera intrinsics was disabled due to it's not only refines camera intrinsics but also adjusts camera position which isn't necessary here To use this solver just activate "Tripod Motion" checkbox in solver panel. Merged from tomato: svn merge ^/branches/soc-2011-tomato -r45622:45624 -r46036:46037 P.S. Quite experimental yet, requires more checking and probably tweaks to prevent camera jumps when tracks apperars/disappears from the screen.
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