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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/physics/dynamicpaint_ops.c
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/physics/dynamicpaint_ops.c')
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 5d928d69da2..6dee6825b31 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -294,8 +294,6 @@ typedef struct DynamicPaintBakeJob {
DynamicPaintSurface *surface;
DynamicPaintCanvasSettings *canvas;
- EvaluationContext *eval_ctx;
-
int success;
double start;
} DynamicPaintBakeJob;
@@ -315,8 +313,6 @@ static void dpaint_bake_endjob(void *customdata)
dynamicPaint_freeSurfaceData(job->surface);
- MEM_freeN(job->eval_ctx);
-
G.is_rendering = false;
BKE_spacedata_draw_locks(false);
@@ -391,7 +387,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
/* calculate a frame */
scene->r.cfra = (int)frame;
ED_update_for_newframe(job->bmain, job->depsgraph);
- if (!dynamicPaint_calculateFrame(surface, job->eval_ctx, scene, cObject, frame)) {
+ if (!dynamicPaint_calculateFrame(surface, job->depsgraph, scene, cObject, frame)) {
job->success = 0;
return;
}
@@ -459,9 +455,6 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
DynamicPaintCanvasSettings *canvas;
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
- EvaluationContext *eval_ctx = MEM_mallocN(sizeof(*eval_ctx), "EvaluationContext");
-
- CTX_data_eval_ctx(C, eval_ctx);
DynamicPaintSurface *surface;
@@ -493,7 +486,6 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
job->ob = ob;
job->canvas = canvas;
job->surface = surface;
- job->eval_ctx = eval_ctx;
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene,
"Dynamic Paint Bake", WM_JOB_PROGRESS,