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authorSergey Sharybin <sergey.vfx@gmail.com>2018-06-15 11:22:44 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-06-15 18:23:49 +0300
commit5ac7068c5fa888fe8502eab42b3639dc35b62785 (patch)
treee5404462edd5d2ba8b38de2778c12f2c4d1ad84c /source/blender/editors/physics/dynamicpaint_ops.c
parentacdbf71578dbd1d5280d57c5276cda23b4044d4c (diff)
Hair editing: Multi-thread various parts
Currently focused on making parts which are a bottleneck for Spring, to make things fast as possible. There are surely lots of places where threading is not currently done, but we can keep doing this, maybe even with help from the community :)
Diffstat (limited to 'source/blender/editors/physics/dynamicpaint_ops.c')
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