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author | Leon Schittek <lone_noel> | 2022-03-01 02:05:12 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-03-01 02:05:30 +0300 |
commit | ae6400cfb4cae798667eab903d9c463fdec31298 (patch) | |
tree | 45cf29e431acf8270f872a18a249f7aa9f3161ae /source/blender/editors/physics/particle_edit.c | |
parent | 5777bd719b01f56e52d618a3260bd4cdf223d5cd (diff) |
UI: Fix multi input socket outline and highlight
Small fixes to the drawing of multi input sockets:
- Make the outline thickness consistent with normal node sockets,
independent from the screen DPI.
- Only highlight multi input sockets when they are actually selected.
- Skip selected multi inputs when drawing normal selected sockets.
Differential Revision: https://developer.blender.org/D14192
Diffstat (limited to 'source/blender/editors/physics/particle_edit.c')
0 files changed, 0 insertions, 0 deletions