diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-25 22:44:33 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-05-26 00:20:20 +0300 |
commit | c9f7a3b32a39aec2c7826f2ffa9939fd705e7237 (patch) | |
tree | 009def8c360ace12f15143bddad06f7ebef4ea16 /source/blender/editors/physics/particle_edit.c | |
parent | 768706c6a58fe6b93f3534ca65d1912cbf066e68 (diff) |
Fix T55207, fix T55208: hair not positioned correctly after subsurf.
The problem was that the particle system modifier was reading ob->derivedDeform
during modifier stack evaluation. Due to the mesh -> DM conversion this was no
longer set leading to wrong results.
In fact we don't really need the deformed mesh, just the original mesh topology
for face/poly index remapping. So the solution is to use that instead.
Diffstat (limited to 'source/blender/editors/physics/particle_edit.c')
-rw-r--r-- | source/blender/editors/physics/particle_edit.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 5210ff76491..b8a5c138a57 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -2963,7 +2963,7 @@ static void PE_mirror_x( } else { newpa->num_dmcache = psys_particle_dm_face_lookup( - psmd->mesh_final, psmd->mesh_deformed, newpa->num, newpa->fuv, NULL); + psmd->mesh_final, psmd->mesh_original, newpa->num, newpa->fuv, NULL); } /* update edit key pointers */ @@ -3557,7 +3557,7 @@ static int brush_add(const bContext *C, PEData *data, short number) mesh = psmd->mesh_final; } else { - mesh = psmd->mesh_deformed; + mesh = psmd->mesh_original; } BLI_assert(mesh); @@ -3591,11 +3591,11 @@ static int brush_add(const bContext *C, PEData *data, short number) add_pars[n].num = add_pars[n].num_dmcache; add_pars[n].num_dmcache = DMCACHE_ISCHILD; } - else if (mesh == psmd->mesh_deformed) { + else if (mesh == psmd->mesh_original) { /* Final DM is not same topology as orig mesh, we have to map num_dmcache to real final dm. */ add_pars[n].num = add_pars[n].num_dmcache; add_pars[n].num_dmcache = psys_particle_dm_face_lookup( - psmd->mesh_final, psmd->mesh_deformed, + psmd->mesh_final, psmd->mesh_original, add_pars[n].num, add_pars[n].fuv, NULL); } else { |