diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-05 09:11:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-05 09:11:10 +0400 |
commit | 6e65c7842bfd39ead047215d5391114911170b28 (patch) | |
tree | 17fdbe7b255b584a1413cbc59459e3786138e947 /source/blender/editors/physics/particle_edit.c | |
parent | 2ba295bcd11186f602d4b7c21ba7da661c58eab3 (diff) |
replace ED_view3d_project_short_* with ED_view3d_project_int_*, when the result was converted to an int after.
also optimization for particle editmode key_test_depth() was projecting the screen coords, but all callers had already done this, so pass an arg.
Diffstat (limited to 'source/blender/editors/physics/particle_edit.c')
-rw-r--r-- | source/blender/editors/physics/particle_edit.c | 85 |
1 files changed, 41 insertions, 44 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 6c1d2e651cb..b8ea4957ca0 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -398,44 +398,41 @@ static void PE_set_view3d_data(bContext *C, PEData *data) /*************************** selection utilities *******************************/ -/* TODO, many of the callers to this function already have a 2d projection that - * could be passed as an arg, save calling ED_view3d_project_short_global again. */ -static int key_test_depth(PEData *data, const float co[3]) +static int key_test_depth(PEData *data, const float co[3], int screen_co[2]) { View3D *v3d= data->vc.v3d; double ux, uy, uz; float depth; - short wco[3], x, y; /* nothing to do */ if ((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0) return 1; - - if (ED_view3d_project_short_global(data->vc.ar, co, wco, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) + + /* used to calculate here but all callers have the screen_co already, so pass as arg */ +#if 0 + if (ED_view3d_project_int_global(data->vc.ar, co, screen_co, + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) { return 0; } +#endif gluProject(co[0], co[1], co[2], data->mats.modelview, data->mats.projection, (GLint *)data->mats.viewport, &ux, &uy, &uz); - x=wco[0]; - y=wco[1]; - #if 0 /* works well but too slow on some systems [#23118] */ - x+= (short)data->vc.ar->winrct.xmin; - y+= (short)data->vc.ar->winrct.ymin; + screen_co[0] += (short)data->vc.ar->winrct.xmin; + screen_co[1] += (short)data->vc.ar->winrct.ymin; /* PE_set_view3d_data calls this. no need to call here */ /* view3d_validate_backbuf(&data->vc); */ - glReadPixels(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth); + glReadPixels(screen_co[0], screen_co[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth); #else /* faster to use depths, these are calculated in PE_set_view3d_data */ { ViewDepths *vd = data->vc.rv3d->depths; assert(vd && vd->depths); /* we know its not clipped */ - depth= vd->depths[y * vd->w + x]; + depth = vd->depths[screen_co[1] * vd->w + screen_co[0]]; } #endif @@ -448,21 +445,21 @@ static int key_test_depth(PEData *data, const float co[3]) static int key_inside_circle(PEData *data, float rad, const float co[3], float *distance) { float dx, dy, dist; - int sco[2]; + int screen_co[2]; /* TODO, should this check V3D_PROJ_TEST_CLIP_BB too? */ - if (ED_view3d_project_int_global(data->vc.ar, co, sco, V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) { + if (ED_view3d_project_int_global(data->vc.ar, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) { return 0; } - dx= data->mval[0] - sco[0]; - dy= data->mval[1] - sco[1]; + dx= data->mval[0] - screen_co[0]; + dy= data->mval[1] - screen_co[1]; dist= sqrt(dx*dx + dy*dy); if (dist > rad) return 0; - if (key_test_depth(data, co)) { + if (key_test_depth(data, co, screen_co)) { if (distance) *distance=dist; @@ -474,16 +471,16 @@ static int key_inside_circle(PEData *data, float rad, const float co[3], float * static int key_inside_rect(PEData *data, const float co[3]) { - int sco[2]; + int screen_co[2]; - if (ED_view3d_project_int_global(data->vc.ar, co, sco, V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) { + if (ED_view3d_project_int_global(data->vc.ar, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) != V3D_PROJ_RET_SUCCESS) { return 0; } - if (sco[0] > data->rect->xmin && sco[0] < data->rect->xmax && - sco[1] > data->rect->ymin && sco[1] < data->rect->ymax) + if (screen_co[0] > data->rect->xmin && screen_co[0] < data->rect->xmax && + screen_co[1] > data->rect->ymin && screen_co[1] < data->rect->ymax) { - return key_test_depth(data, co); + return key_test_depth(data, co, screen_co); } return 0; @@ -1647,7 +1644,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys); POINT_P; KEY_K; float co[3], mat[4][4]= MAT4_UNITY; - int vertco[2]; + int screen_co[2]; PEData data; @@ -1668,9 +1665,9 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho LOOP_KEYS { copy_v3_v3(co, key->co); mul_m4_v3(mat, co); - if ((ED_view3d_project_int_global(ar, co, vertco, V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) && - BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) && - key_test_depth(&data, co)) + if ((ED_view3d_project_int_global(ar, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) && + BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) && + key_test_depth(&data, co, screen_co)) { if (select && !(key->flag & PEK_SELECT)) { key->flag |= PEK_SELECT; @@ -1688,9 +1685,9 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho copy_v3_v3(co, key->co); mul_m4_v3(mat, co); - if ((ED_view3d_project_int_global(ar, co, vertco, V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) && - BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) && - key_test_depth(&data, co)) + if ((ED_view3d_project_int_global(ar, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) && + BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) && + key_test_depth(&data, co, screen_co)) { if (select && !(key->flag & PEK_SELECT)) { key->flag |= PEK_SELECT; @@ -2791,7 +2788,7 @@ static void brush_cut(PEData *data, int pa_index) float rad2, cut_time= 1.0; float x0, x1, v0, v1, o0, o1, xo0, xo1, d, dv; int k, cut, keys= (int)pow(2.0, (double)pset->draw_step); - int vertco[2]; + int screen_co[2]; /* blunt scissors */ if (BLI_frand() > data->cutfac) return; @@ -2800,15 +2797,15 @@ static void brush_cut(PEData *data, int pa_index) if (edit->points[pa_index].flag & PEP_HIDE) return; - if (ED_view3d_project_int_global(ar, key->co, vertco, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_SUCCESS) + if (ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_SUCCESS) return; rad2= data->rad * data->rad; cut=0; - x0= (float)vertco[0]; - x1= (float)vertco[1]; + x0 = (float)screen_co[0]; + x1 = (float)screen_co[1]; o0= (float)data->mval[0]; o1= (float)data->mval[1]; @@ -2817,7 +2814,7 @@ static void brush_cut(PEData *data, int pa_index) xo1= x1 - o1; /* check if root is inside circle */ - if (xo0*xo0 + xo1*xo1 < rad2 && key_test_depth(data, key->co)) { + if (xo0*xo0 + xo1*xo1 < rad2 && key_test_depth(data, key->co, screen_co)) { cut_time= -1.0f; cut= 1; } @@ -2825,19 +2822,19 @@ static void brush_cut(PEData *data, int pa_index) /* calculate path time closest to root that was inside the circle */ for (k=1, key++; k<=keys; k++, key++) { - if ((ED_view3d_project_int_global(ar, key->co, vertco, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_SUCCESS) || - key_test_depth(data, key->co) == 0) + if ((ED_view3d_project_int_global(ar, key->co, screen_co, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_SUCCESS) || + key_test_depth(data, key->co, screen_co) == 0) { - x0= (float)vertco[0]; - x1= (float)vertco[1]; + x0 = (float)screen_co[0]; + x1 = (float)screen_co[1]; xo0= x0 - o0; xo1= x1 - o1; continue; } - v0= (float)vertco[0] - x0; - v1= (float)vertco[1] - x1; + v0 = (float)screen_co[0] - x0; + v1 = (float)screen_co[1] - x1; dv= v0*v0 + v1*v1; @@ -2862,8 +2859,8 @@ static void brush_cut(PEData *data, int pa_index) } } - x0= (float)vertco[0]; - x1= (float)vertco[1]; + x0 = (float)screen_co[0]; + x1 = (float)screen_co[1]; xo0= x0 - o0; xo1= x1 - o1; |