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authorCampbell Barton <ideasman42@gmail.com>2012-03-31 04:59:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-31 04:59:17 +0400
commit5b88712ff932fcbcd0bb0fb257e8e9c2e247a82a (patch)
treeca0f15ee78fee5aef80ebf5c0f9f46529b65a9e2 /source/blender/editors/physics/particle_object.c
parentebb229110e4af5d2df5613b6345da2f602b90092 (diff)
move debug flag into its own global var (G.debug), split up debug options.
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
Diffstat (limited to 'source/blender/editors/physics/particle_object.c')
-rw-r--r--source/blender/editors/physics/particle_object.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 1e71cf61817..3d50ec26a40 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -670,7 +670,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
BLI_bvhtree_find_nearest(bvhtree.tree, key->co, &nearest, bvhtree.nearest_callback, &bvhtree);
if (nearest.index == -1) {
- if (G.f & G_DEBUG)
+ if (G.debug & G_DEBUG)
printf("No nearest point found for hair root!");
continue;
}