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authorCampbell Barton <ideasman42@gmail.com>2018-03-19 16:17:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-31 21:40:37 +0300
commit651b8fb14eb6ee5cbfa98bffe80a966a0753b14e (patch)
tree2281978509d82a25fb5fbf586f34335e3606442d /source/blender/editors/physics/particle_object.c
parent91d0825b5556150c017dad767f7971bb6a731aec (diff)
Undo: unified undo system w/ linear history
- Use a single undo history for all operations. - UndoType's are registered and poll the context to check if they should be used when performing an undo push. - Mode switching is used to ensure the state is correct before undo data is restored. - Some undo types accumulate changes (image & text editing) others store the state multiple times (with de-duplication). This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`. - Each undo step stores ID datablocks they use with utilities to help manage restoring correct ID's. Needed since global undo is now mixed with other modes undo. - Currently performs each undo step when going up/down history Previously this wasn't done, making history fail in some cases. This can be optimized to skip some combinations of undo steps. grease-pencil is an exception which has not been updated since it integrates undo into the draw-session. See D3113
Diffstat (limited to 'source/blender/editors/physics/particle_object.c')
-rw-r--r--source/blender/editors/physics/particle_object.c8
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index d85720f956c..63b84df9fce 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -911,10 +911,7 @@ static void copy_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys, P
edit->emitter_field = NULL;
edit->emitter_cosnos = NULL;
-
- BLI_listbase_clear(&edit->undo);
- edit->curundo = NULL;
-
+
edit->points = MEM_dupallocN(edit_from->points);
pa = psys->particles;
LOOP_POINTS {
@@ -943,8 +940,7 @@ static void copy_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys, P
recalc_lengths(edit);
recalc_emitter_field(ob, psys);
PE_update_object(scene, ob, true);
-
- PTCacheUndo_clear(edit);
+
PE_undo_push(scene, "Original");
}