diff options
author | Campbell Barton <campbell@blender.org> | 2022-11-04 10:37:25 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-11-05 05:47:01 +0300 |
commit | ae3073323e92a1773fb253bd1c5d6c92b826e1e0 (patch) | |
tree | 0c2c63d40bbb0b83c6604f8b4e40e8f46ab0047e /source/blender/editors/physics/physics_fluid.c | |
parent | 4a313b82529b95aa267086ca0c4f113e65bb79c8 (diff) |
Cleanup: use bool instead of short for job stop & do_update arguments
Since these values are only ever 0/1, use bool type.
Diffstat (limited to 'source/blender/editors/physics/physics_fluid.c')
-rw-r--r-- | source/blender/editors/physics/physics_fluid.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 314796e96e4..d5e55c99444 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -61,7 +61,7 @@ typedef struct FluidJob { /* from wmJob */ void *owner; - short *stop, *do_update; + bool *stop, *do_update; float *progress; const char *type; const char *name; @@ -349,7 +349,7 @@ static void fluid_bake_endjob(void *customdata) } } -static void fluid_bake_startjob(void *customdata, short *stop, short *do_update, float *progress) +static void fluid_bake_startjob(void *customdata, bool *stop, bool *do_update, float *progress) { FluidJob *job = customdata; FluidDomainSettings *fds = job->fmd->domain; @@ -428,7 +428,7 @@ static void fluid_bake_startjob(void *customdata, short *stop, short *do_update, *do_update = true; } if (stop) { - *stop = 0; + *stop = false; } } @@ -461,7 +461,7 @@ static void fluid_free_endjob(void *customdata) } } -static void fluid_free_startjob(void *customdata, short *stop, short *do_update, float *progress) +static void fluid_free_startjob(void *customdata, bool *stop, bool *do_update, float *progress) { FluidJob *job = customdata; FluidDomainSettings *fds = job->fmd->domain; @@ -504,7 +504,7 @@ static void fluid_free_startjob(void *customdata, short *stop, short *do_update, #endif *do_update = true; - *stop = 0; + *stop = false; /* Update scene so that viewport shows freed up scene */ ED_update_for_newframe(job->bmain, job->depsgraph); |