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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/physics/physics_intern.h
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/physics/physics_intern.h')
-rw-r--r--source/blender/editors/physics/physics_intern.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 246bf79360f..72da417da63 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -33,7 +33,7 @@
#ifndef __PHYSICS_INTERN_H__
#define __PHYSICS_INTERN_H__
-struct EvaluationContext;
+struct Depsgraph;
struct Object;
struct PTCacheEdit;
struct ParticleSystem;
@@ -71,7 +71,7 @@ void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
void PARTICLE_OT_unify_length(struct wmOperatorType *ot);
void PE_create_particle_edit(
- const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob, struct PointCache *cache, struct ParticleSystem *psys);
void recalc_lengths(struct PTCacheEdit *edit);
void recalc_emitter_field(struct Object *ob, struct ParticleSystem *psys);