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authorLukas Tönne <lukas.toenne@gmail.com>2014-10-08 20:09:32 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2014-10-08 20:10:27 +0400
commit9c97624fc966000008e940eaffe279afb2e28b07 (patch)
tree1eb404e7cbc7a9238c230a06d86cce66fa57451e /source/blender/editors/physics/physics_intern.h
parent0ba84b7124e17eda444d8fca856f2e5c252a59f0 (diff)
Select Random in Particle Edit Mode, by jezv
Added the select random functionality in particle edit mode for hairs or control points. Reviewers: campbellbarton, lukastoenne Reviewed By: lukastoenne Subscribers: campbellbarton, kevindietrich, jezv Projects: #quick_hacks, #bf_blender, #physics Maniphest Tasks: T37873 Differential Revision: https://developer.blender.org/D809
Diffstat (limited to 'source/blender/editors/physics/physics_intern.h')
-rw-r--r--source/blender/editors/physics/physics_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 77ce5a334e6..b8955c8c397 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -39,6 +39,7 @@ struct wmOperatorType;
void PARTICLE_OT_select_all(struct wmOperatorType *ot);
void PARTICLE_OT_select_roots(struct wmOperatorType *ot);
void PARTICLE_OT_select_tips(struct wmOperatorType *ot);
+void PARTICLE_OT_select_random(struct wmOperatorType *ot);
void PARTICLE_OT_select_linked(struct wmOperatorType *ot);
void PARTICLE_OT_select_less(struct wmOperatorType *ot);
void PARTICLE_OT_select_more(struct wmOperatorType *ot);