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authorSergey Sharybin <sergey.vfx@gmail.com>2016-04-26 17:05:52 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-04-26 17:08:06 +0300
commitab500eb3f343e90eff633a9afaf24aa8209a7847 (patch)
tree4d32a78aac1c274f09c334dadb6c8da077976393 /source/blender/editors/physics/physics_intern.h
parent96392c33ef5fea3e77eedaef9748eb3e8e33095c (diff)
Hair edit: Add operator to uniform length of selected hairs
Request by Andy, should help him a lot doing weird and wonderful hair styles. A bit experimental yet, details of behavior might be changed after some real usage feedback.
Diffstat (limited to 'source/blender/editors/physics/physics_intern.h')
-rw-r--r--source/blender/editors/physics/physics_intern.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 666ed2397d2..361c058647a 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -61,6 +61,8 @@ void PARTICLE_OT_shape_cut(struct wmOperatorType *ot);
void PARTICLE_OT_particle_edit_toggle(struct wmOperatorType *ot);
void PARTICLE_OT_edited_clear(struct wmOperatorType *ot);
+void PARTICLE_OT_unify_length(struct wmOperatorType *ot);
+
/* particle_object.c */
void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
void OBJECT_OT_particle_system_remove(struct wmOperatorType *ot);