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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-11 13:44:43 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-11 13:49:25 +0300 |
commit | d50821f145550b60078ce1106edd21348476d960 (patch) | |
tree | 644681631a283c40ac746279a4b6bc4c298f996c /source/blender/editors/physics/physics_intern.h | |
parent | ff3e9d0d90e105e0b6c9cd6e09189f420268d9ec (diff) |
Particle edit: Initial support of edit with copy-on-write
The idea is that edit mode structure is owned by original object,
and used for drawing. This is a bit confusing, especially since
path cache is also in that structure and needs evaluated object
to calculate cache.
In the future we should split edit data from visualization data,
but that's bigger refactor.
Diffstat (limited to 'source/blender/editors/physics/physics_intern.h')
-rw-r--r-- | source/blender/editors/physics/physics_intern.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h index 72da417da63..108c033a87c 100644 --- a/source/blender/editors/physics/physics_intern.h +++ b/source/blender/editors/physics/physics_intern.h @@ -75,7 +75,7 @@ void PE_create_particle_edit( struct Object *ob, struct PointCache *cache, struct ParticleSystem *psys); void recalc_lengths(struct PTCacheEdit *edit); void recalc_emitter_field(struct Object *ob, struct ParticleSystem *psys); -void update_world_cos(struct Object *ob, struct PTCacheEdit *edit); +void update_world_cos(struct Depsgraph *depsgraph, struct Object *ob, struct PTCacheEdit *edit); /* particle_object.c */ void OBJECT_OT_particle_system_add(struct wmOperatorType *ot); |