diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-07-08 15:03:37 +0400 |
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committer | Miika Hamalainen <blender@miikah.org> | 2011-07-08 15:03:37 +0400 |
commit | f8f1cbd17f2b0c624d88ee7f7502e544472b4b6e (patch) | |
tree | 498fa319d91816109a7bd08f10ebfe7dc1c2c984 /source/blender/editors/physics/physics_ops.c | |
parent | 901f24716b70e961a28fabc5820ced0983b025e0 (diff) |
Dynamic Paint:
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact.
* Added basic anti-aliasing support for vertex surfaces.
* 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack.
* Added a new brush option to use proximity from object center.
* Default surface frame range now use scene's start and end values.
* Improved ray checks for volume brushes.
* Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction.
* New carrot branch splash image by CGEffex.
* Improved brush affection code.
* Lots of smaller improvements.
* Fixed: Weight paint didn't work with particles.
* Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
Diffstat (limited to 'source/blender/editors/physics/physics_ops.c')
-rw-r--r-- | source/blender/editors/physics/physics_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c index 0aecdb01a13..da64775b83b 100644 --- a/source/blender/editors/physics/physics_ops.c +++ b/source/blender/editors/physics/physics_ops.c @@ -173,6 +173,7 @@ static void operatortypes_dynamicpaint(void) WM_operatortype_append(DPAINT_OT_bake); WM_operatortype_append(DPAINT_OT_surface_slot_add); WM_operatortype_append(DPAINT_OT_surface_slot_remove); + WM_operatortype_append(DPAINT_OT_type_toggle); } //static void keymap_pointcache(wmWindowManager *wm) |