Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMiika Hamalainen <blender@miikah.org>2011-07-08 15:03:37 +0400
committerMiika Hamalainen <blender@miikah.org>2011-07-08 15:03:37 +0400
commitf8f1cbd17f2b0c624d88ee7f7502e544472b4b6e (patch)
tree498fa319d91816109a7bd08f10ebfe7dc1c2c984 /source/blender/editors/physics/physics_ops.c
parent901f24716b70e961a28fabc5820ced0983b025e0 (diff)
Dynamic Paint:
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact. * Added basic anti-aliasing support for vertex surfaces. * 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack. * Added a new brush option to use proximity from object center. * Default surface frame range now use scene's start and end values. * Improved ray checks for volume brushes. * Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction. * New carrot branch splash image by CGEffex. * Improved brush affection code. * Lots of smaller improvements. * Fixed: Weight paint didn't work with particles. * Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
Diffstat (limited to 'source/blender/editors/physics/physics_ops.c')
-rw-r--r--source/blender/editors/physics/physics_ops.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c
index 0aecdb01a13..da64775b83b 100644
--- a/source/blender/editors/physics/physics_ops.c
+++ b/source/blender/editors/physics/physics_ops.c
@@ -173,6 +173,7 @@ static void operatortypes_dynamicpaint(void)
WM_operatortype_append(DPAINT_OT_bake);
WM_operatortype_append(DPAINT_OT_surface_slot_add);
WM_operatortype_append(DPAINT_OT_surface_slot_remove);
+ WM_operatortype_append(DPAINT_OT_type_toggle);
}
//static void keymap_pointcache(wmWindowManager *wm)