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author | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 09:56:34 +0400 |
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committer | Sergej Reich <sergej.reich@googlemail.com> | 2013-01-23 09:56:34 +0400 |
commit | 089cf12435dfbc4b934a73b73ecd617b27ac678d (patch) | |
tree | e2c8b7b187694ca7ae4640b76634ddcba5644600 /source/blender/editors/physics/physics_ops.c | |
parent | fc377c17e3d4803ef4db7a72daae629a322ffde8 (diff) |
rigidbody: Add point cache support
Add read/write/interpolate functions.
In order to get rigid body point cache id from object it's now required to pass the
scene to BKE_ptcache_ids_from_object().
Rigid body cache is drawn in the orange color of the bullet logo.
Diffstat (limited to 'source/blender/editors/physics/physics_ops.c')
0 files changed, 0 insertions, 0 deletions