diff options
author | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:31:48 +0400 |
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committer | Miika Hamalainen <blender@miikah.org> | 2011-08-03 22:31:48 +0400 |
commit | 8394f65d4a6019ae623fe32268a769463a189b9e (patch) | |
tree | 4338758f689e63d7fdd4752685e16eae42d1401e /source/blender/editors/physics/physics_ops.c | |
parent | 35720a4c075c2a0782af173519097a094b5c0165 (diff) |
Dynamic Paint:
* Object velocity can now be used to determine brush influence and color.
* Brushes can now be set to "smudge" existing paint.
* Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui.
* Fixed drip effect algorithm to work properly on forces pointing towards surface.
* Adjusted drip effect speed.
* Drip effect can now use canvas velocity and acceleration to influence drip direction.
* Fixed texture mapping for material enabled brushes.
* "Object Center" type brushes can now use "material color" as well.
* Improved surface partitioning grid generation algorithm.
* Fixed possible invalid brush collision detection when OpenMP enabled.
* Fixed incorrect random sized particle displace/wave influence.
* Fixed "Object Center" brush color ramp falloff.
* Fixed invalid zero alpha sampling when rendering vertex colors.
* Lots of smaller tweaking.
Diffstat (limited to 'source/blender/editors/physics/physics_ops.c')
-rw-r--r-- | source/blender/editors/physics/physics_ops.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c index da64775b83b..0235ccd5c89 100644 --- a/source/blender/editors/physics/physics_ops.c +++ b/source/blender/editors/physics/physics_ops.c @@ -174,6 +174,7 @@ static void operatortypes_dynamicpaint(void) WM_operatortype_append(DPAINT_OT_surface_slot_add); WM_operatortype_append(DPAINT_OT_surface_slot_remove); WM_operatortype_append(DPAINT_OT_type_toggle); + WM_operatortype_append(DPAINT_OT_output_toggle); } //static void keymap_pointcache(wmWindowManager *wm) |