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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-21 23:33:04 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-02-21 23:33:04 +0400
commit20220d47e38c4ad22ad89481fd40b804cc2fd1ef (patch)
tree5e01f917fa80465bb6401d63f8057641813983d9 /source/blender/editors/physics/rigidbody_constraint.c
parent074565330db93ceb2304247f9bf6499b05cb3b80 (diff)
Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases. * DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in most cases. This will clear the dependency graph, and only rebuild it right before it's needed again when the scene is re-evaluated. This is done because DAG_scene_sort is slow when called many times from python operators. Further the scene argument is not needed because most operations can potentially affect more than the current scene. * DAG_scene_relations_update will now rebuild the dependency graph if it's not there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare cases that need it. * Remove various places where ob->recalc was set manually. This should go through DAG_id_tag_update() in nearly all cases instead since this is now a fast operation. Also removed DAG_ids_flush_update that goes along with such manual tagging of ob->recalc.
Diffstat (limited to 'source/blender/editors/physics/rigidbody_constraint.c')
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index a72a409f277..b3f92d3de46 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -96,6 +96,8 @@ void ED_rigidbody_con_add(wmOperator *op, Scene *scene, Object *ob, int type)
/* add constraint to rigid body constraint group */
add_to_group(rbw->constraints, ob, scene, NULL);
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
void ED_rigidbody_con_remove(Scene *scene, Object *ob)
@@ -130,8 +132,6 @@ static int rigidbody_con_add_exec(bContext *C, wmOperator *op)
ED_rigidbody_con_add(op, scene, ob, type);
/* send updates */
- DAG_ids_flush_update(CTX_data_main(C), 0);
-
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
/* done */
@@ -177,8 +177,6 @@ static int rigidbody_con_remove_exec(bContext *C, wmOperator *op)
}
/* send updates */
- DAG_ids_flush_update(CTX_data_main(C), 0);
-
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
/* done */