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authorCampbell Barton <ideasman42@gmail.com>2018-04-01 12:03:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-01 12:03:25 +0300
commitb65ea517eb932bde950bde51979c6a3fd258efa8 (patch)
tree8f3a291a7e1778bb3af45cdb1d98a621efbd1a7d /source/blender/editors/physics/rigidbody_constraint.c
parent916c91bd08933d596eaca3e369467daf7964612e (diff)
parent473f17b3d557adbb06b89e0a186be48a0129086d (diff)
Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo).
Diffstat (limited to 'source/blender/editors/physics/rigidbody_constraint.c')
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index f77e164ba16..3bcc047bf5b 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -38,7 +38,6 @@
#include "DNA_scene_types.h"
#include "BKE_context.h"
-#include "BKE_global.h"
#include "BKE_group.h"
#include "BKE_main.h"
#include "BKE_report.h"