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author | Campbell Barton <ideasman42@gmail.com> | 2018-04-01 12:03:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-01 12:03:25 +0300 |
commit | b65ea517eb932bde950bde51979c6a3fd258efa8 (patch) | |
tree | 8f3a291a7e1778bb3af45cdb1d98a621efbd1a7d /source/blender/editors/physics/rigidbody_constraint.c | |
parent | 916c91bd08933d596eaca3e369467daf7964612e (diff) | |
parent | 473f17b3d557adbb06b89e0a186be48a0129086d (diff) |
Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts,
since undo is now screen data.
Most likely we will change how object mode and workspaces work
since it's not practical/maintainable at the moment.
- Removed view_layer from particle settings
(wasn't needed and complicated undo).
Diffstat (limited to 'source/blender/editors/physics/rigidbody_constraint.c')
-rw-r--r-- | source/blender/editors/physics/rigidbody_constraint.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c index f77e164ba16..3bcc047bf5b 100644 --- a/source/blender/editors/physics/rigidbody_constraint.c +++ b/source/blender/editors/physics/rigidbody_constraint.c @@ -38,7 +38,6 @@ #include "DNA_scene_types.h" #include "BKE_context.h" -#include "BKE_global.h" #include "BKE_group.h" #include "BKE_main.h" #include "BKE_report.h" |