diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-03 09:35:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-03 09:35:42 +0300 |
commit | a0eb54142f244641041b0cb317cd09171105ad72 (patch) | |
tree | bf730ea540d2b44ffdb9c29cb4d379eb295737ee /source/blender/editors/physics | |
parent | 31f2a6755db5bf9439e51701eddcadfca773459a (diff) |
Undo: replace global access w/ ED_undo_stack_get
While I'd like to avoid using this too much since the operator
system should handle.
It's less trouble than accessing it inline each time.
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r-- | source/blender/editors/physics/particle_edit_undo.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/physics/particle_edit_undo.c b/source/blender/editors/physics/particle_edit_undo.c index 329658a56e1..6e212174f39 100644 --- a/source/blender/editors/physics/particle_edit_undo.c +++ b/source/blender/editors/physics/particle_edit_undo.c @@ -45,16 +45,15 @@ #include "BLI_utildefines.h" #include "BKE_depsgraph.h" -#include "BKE_global.h" #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_context.h" -#include "BKE_main.h" #include "BKE_undo_system.h" #include "ED_object.h" #include "ED_particle.h" #include "ED_physics.h" +#include "ED_undo.h" #include "particle_edit_utildefines.h" @@ -304,10 +303,10 @@ void ED_particle_undosys_type(UndoType *ut) void PE_undo_push(struct Scene *scene, const char *str) { - wmWindowManager *wm = G.main->wm.first; + UndoStack *ustack = ED_undo_stack_get(); bContext *C_temp = CTX_create(); CTX_data_scene_set(C_temp, scene); - BKE_undosys_step_push_with_type(wm->undo_stack, C_temp, str, BKE_UNDOSYS_TYPE_PARTICLE); + BKE_undosys_step_push_with_type(ustack, C_temp, str, BKE_UNDOSYS_TYPE_PARTICLE); CTX_free(C_temp); } |