diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/editors/physics | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r-- | source/blender/editors/physics/particle_edit.c | 4 | ||||
-rw-r--r-- | source/blender/editors/physics/particle_object.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index c0f19a7e30d..30dab322fbc 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -1451,7 +1451,7 @@ void recalc_emitter_field(Depsgraph *UNUSED(depsgraph), Object *UNUSED(ob), Part vec = edit->emitter_cosnos; nor = vec + 3; - const MVert *verts = BKE_mesh_vertices(mesh); + const MVert *verts = BKE_mesh_verts(mesh); const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh); MFace *mfaces = (MFace *)CustomData_get_layer(&mesh->fdata, CD_MFACE); for (i = 0; i < totface; i++, vec += 6, nor += 6) { @@ -4180,7 +4180,7 @@ static int particle_intersect_mesh(Depsgraph *depsgraph, totface = mesh->totface; mface = (MFace *)CustomData_get_layer(&mesh->fdata, CD_MFACE); - mvert = BKE_mesh_vertices_for_write(mesh); + mvert = BKE_mesh_verts_for_write(mesh); /* lets intersect the faces */ for (i = 0; i < totface; i++, mface++) { diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index a9fa325c341..f13b7519cd7 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -750,7 +750,7 @@ static bool remap_hair_emitter(Depsgraph *depsgraph, BKE_mesh_tessface_ensure(mesh); numverts = mesh->totvert; - mvert = BKE_mesh_vertices_for_write(mesh); + mvert = BKE_mesh_verts_for_write(mesh); /* convert to global coordinates */ for (int i = 0; i < numverts; i++) { |