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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-07 13:43:25 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:06 +0300
commit7740b1671cf2bc6ed24c1d3479cbc08b2d8cbe5e (patch)
treeaf02e74a968a56c31d648d8cea0a86868c8ae593 /source/blender/editors/physics
parentaa16b5c222fffe024d50ce685e92791adc1b6ecd (diff)
Pampering the stupid MSVC compiler again, it fails to build valid C code.
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/particle_edit.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 2c3280a3659..3d979562434 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4086,7 +4086,10 @@ static bool shape_cut_test_point(PEData *data, ParticleCacheKey *key)
{
BVHTreeFromMesh *shape_bvh = &data->shape_bvh;
const float dir[3] = {1.0f, 0.0f, 0.0f};
- PointInsideBVH userdata = { data->shape_bvh, 0 };
+ PointInsideBVH userdata;
+
+ userdata.bvhdata = data->shape_bvh;
+ userdata.num_hits = 0;
BLI_bvhtree_ray_cast_all(shape_bvh->tree, key->co, dir, 0.0f, point_inside_bvh_cb, &userdata);