diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 12:29:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 12:29:41 +0300 |
commit | c7f67d60fbe24df942bcde49aadf480ac6622e71 (patch) | |
tree | 10f6863146a0b2d56f2dcc06856d43fd321a37f7 /source/blender/editors/physics | |
parent | 9bb47c512f748691a170891a74fffc0356af4800 (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r-- | source/blender/editors/physics/particle_edit.c | 3 | ||||
-rw-r--r-- | source/blender/editors/physics/physics_fluid.c | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 9921ca02af9..52be2c6eff4 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -4162,7 +4162,8 @@ static void brush_add_count_iter(void *__restrict iter_data_v, add_pars[iter].num_dmcache = DMCACHE_ISCHILD; } else if (iter_data->mesh == psmd_eval->mesh_original) { - /* Final DM is not same topology as orig mesh, we have to map num_dmcache to real final dm. */ + /* Final DM is not same topology as orig mesh, + * we have to map num_dmcache to real final dm. */ add_pars[iter].num = add_pars[iter].num_dmcache; add_pars[iter].num_dmcache = psys_particle_dm_face_lookup(psmd_eval->mesh_final, psmd_eval->mesh_original, diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 1ec0aeffa17..fd092eb4b78 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -434,7 +434,8 @@ static void fluid_init_all_channels(bContext *C, /* now scene data should be current according to animation system, so we fill the channels */ /* Domain time */ - // TODO: have option for not running sim, time mangling, in which case second case comes in handy + /* TODO: have option for not running sim, time mangling, + * in which case second case comes in handy. */ if (channels->DomainTime) { time = get_fluid_rate(domainSettings) * (float)channels->aniFrameTime; timeAtFrame = channels->timeAtFrame[i] + time; |