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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-02 23:41:31 +0400
commit093ff8202ced6391a2ef657abe42615672146954 (patch)
tree8b65da58becc4ac56bf81ae7d3adab7c86730d15 /source/blender/editors/physics
parent5a0896e1a3c7f17abd37e3d818585fde8e80ff6d (diff)
2.5: Physics Buttons
All kinds of changes to get it ready for UI layouts. This means RNA and operators should be working correct, but most buttons are still not actually there yet. * Added near empty soft body, fluid, field and collision panels, tweaks to cloth panels. * Fluid bake works, but without escape or showing any progress. * Fluid/Softbody/Cloth/Collision can now be both added as modifiers or in the physics panels. * Missing: fields & soft body for particles. * Missing: proper updating softbodies, guess this code still needs updates after pointcache refactor?
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/ed_fluidsim.c113
-rw-r--r--source/blender/editors/physics/ed_pointcache.c2
2 files changed, 76 insertions, 39 deletions
diff --git a/source/blender/editors/physics/ed_fluidsim.c b/source/blender/editors/physics/ed_fluidsim.c
index 215a72d6927..3990521bd1b 100644
--- a/source/blender/editors/physics/ed_fluidsim.c
+++ b/source/blender/editors/physics/ed_fluidsim.c
@@ -67,18 +67,19 @@
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
-#include "BKE_modifier.h"
-#include "BKE_main.h"
+#include "BKE_ipo.h"
#include "BKE_key.h"
-#include "BKE_scene.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_softbody.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_ipo.h"
#include "PIL_time.h"
@@ -89,6 +90,9 @@
#include "ED_fluidsim.h"
#include "ED_screen.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
/* XXX */
/* from header info.c */
static int start_progress_bar(void) {return 0;};
@@ -124,7 +128,7 @@ char* fluidsimViscosityPresetString[6] = {
/* ********************** fluid sim settings struct functions ********************** */
/* helper function */
-void fluidsimGetGeometryObjFilename(struct Object *ob, char *dst) { //, char *srcname) {
+void fluidsimGetGeometryObjFilename(Object *ob, char *dst) { //, char *srcname) {
//snprintf(dst,FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
snprintf(dst,FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
}
@@ -337,14 +341,14 @@ int runSimulationCallback(void *data, int status, int frame) {
/* ********************** write fluidsim config to file ************************* */
/* ******************************************************************************** */
-void fluidsimBake(bContext *C, struct Object *ob)
+int fluidsimBake(bContext *C, ReportList *reports, Object *ob)
{
Scene *scene= CTX_data_scene(C);
FILE *fileCfg;
int i;
- struct Object *fsDomain = NULL;
+ Object *fsDomain = NULL;
FluidsimSettings *domainSettings;
- struct Object *obit = NULL; /* object iterator */
+ Object *obit = NULL; /* object iterator */
Base *base;
int origFrame = scene->r.cfra;
char debugStrBuffer[256];
@@ -412,8 +416,8 @@ void fluidsimBake(bContext *C, struct Object *ob)
// old: noFrames = scene->r.efra - scene->r.sfra +1;
noFrames = scene->r.efra - 0;
if(noFrames<=0) {
- pupmenu("Fluidsim Bake Error%t|No frames to export - check your animation range settings. Aborted%x0");
- return;
+ BKE_report(reports, RPT_ERROR, "No frames to export - check your animation range settings.");
+ return 0;
}
/* no object pointer, find in selected ones.. */
@@ -434,7 +438,7 @@ void fluidsimBake(bContext *C, struct Object *ob)
}
}
// no domains found?
- if(!ob) return;
+ if(!ob) return 0;
}
channelObjCount = 0;
@@ -452,8 +456,8 @@ void fluidsimBake(bContext *C, struct Object *ob)
}
if (channelObjCount>=255) {
- pupmenu("Fluidsim Bake Error%t|Cannot bake with more then 256 objects");
- return;
+ BKE_report(reports, RPT_ERROR, "Cannot bake with more then 256 objects.");
+ return 0;
}
/* check if there's another domain... */
@@ -467,8 +471,8 @@ void fluidsimBake(bContext *C, struct Object *ob)
{
if(obit != ob)
{
- pupmenu("Fluidsim Bake Error%t|There should be only one domain object! Aborted%x0");
- return;
+ BKE_report(reports, RPT_ERROR, "There should be only one domain object.");
+ return 0;
}
}
}
@@ -490,8 +494,8 @@ void fluidsimBake(bContext *C, struct Object *ob)
}
}
if(!haveSomeFluid) {
- pupmenu("Fluidsim Bake Error%t|No fluid objects in scene... Aborted%x0");
- return;
+ BKE_report(reports, RPT_ERROR, "No fluid objects in scene.");
+ return 0;
}
/* these both have to be valid, otherwise we wouldnt be here */
@@ -585,7 +589,7 @@ void fluidsimBake(bContext *C, struct Object *ob)
// ask user if thats what he/she wants...
selection = pupmenu(dispmsg);
- if(selection<1) return; // 0 from menu, or -1 aborted
+ if(selection<1) return 0; // 0 from menu, or -1 aborted
strcpy(targetDir, newSurfdataPath);
strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR);
BLI_convertstringcode(targetDir, G.sce); // fixed #frame-no
@@ -710,6 +714,10 @@ void fluidsimBake(bContext *C, struct Object *ob)
// check & init loc,rot,size
for(j=0; j<3; j++) {
for(k=0; k<3; k++) {
+ // XXX prevent invalid memory access until this works
+ icuex[j][k]= NULL;
+ icudex[j][k]= NULL;
+
// XXX icuex[j][k] = find_ipocurve(obit->ipo, icuIds[j][k] );
// XXX icudex[j][k] = find_ipocurve(obit->ipo, icudIds[j][k] );
// XXX lines below were already disabled!
@@ -812,12 +820,12 @@ void fluidsimBake(bContext *C, struct Object *ob)
if(!Mat4Invert(invDomMat, domainMat)) {
snprintf(debugStrBuffer,256,"fluidsimBake::error - Invalid obj matrix?\n");
elbeemDebugOut(debugStrBuffer);
+ BKE_report(reports, RPT_ERROR, "Invalid object matrix.");
// FIXME add fatal msg
FS_FREE_CHANNELS;
- return;
+ return 0;
}
-
// --------------------------------------------------------------------------------------------
// start writing / exporting
strcpy(targetFile, targetDir);
@@ -1001,7 +1009,6 @@ void fluidsimBake(bContext *C, struct Object *ob)
} // valid mesh
} // objects
//domainSettings->type = OB_FLUIDSIM_DOMAIN; // enable for bake display again
- //fsDomain->fluidsimFlag = OB_FLUIDSIM_ENABLE; // disable during bake
// set to neutral, -1 means user abort, -2 means init error
globalBakeState = 0;
@@ -1080,7 +1087,7 @@ void fluidsimBake(bContext *C, struct Object *ob)
// --------------------------------------------------------------------------------------------
else
{ // write config file to be run with command line simulator
- pupmenu("Fluidsim Bake Message%t|Config file export not supported.%x0");
+ BKE_report(reports, RPT_WARNING, "Config file export not supported.");
} // config file export done!
// --------------------------------------------------------------------------------------------
@@ -1099,51 +1106,81 @@ void fluidsimBake(bContext *C, struct Object *ob)
ED_update_for_newframe(C, 1);
if(!simAborted) {
- char fsmessage[512];
char elbeemerr[256];
- strcpy(fsmessage,"Fluidsim Bake Error: ");
+
// check if some error occurred
if(globalBakeState==-2) {
- strcat(fsmessage,"Failed to initialize [Msg: ");
-
elbeemGetErrorString(elbeemerr);
- strcat(fsmessage,elbeemerr);
-
- strcat(fsmessage,"] |OK%x0");
- pupmenu(fsmessage);
+ BKE_reportf(reports, RPT_ERROR, "Failed to initialize [Msg: %s]", elbeemerr);
+ return 0;
} // init error
}
// elbeemFree();
+ return 1;
}
-void fluidsimFreeBake(struct Object *ob)
+void fluidsimFreeBake(Object *ob)
{
/* not implemented yet */
}
-
#else /* DISABLE_ELBEEM */
/* compile dummy functions for disabled fluid sim */
-FluidsimSettings *fluidsimSettingsNew(struct Object *srcob) {
+FluidsimSettings *fluidsimSettingsNew(Object *srcob)
+{
return NULL;
}
-void fluidsimSettingsFree(FluidsimSettings *fss) {
+void fluidsimSettingsFree(FluidsimSettings *fss)
+{
}
-FluidsimSettings* fluidsimSettingsCopy(FluidsimSettings *fss) {
+FluidsimSettings* fluidsimSettingsCopy(FluidsimSettings *fss)
+{
return NULL;
}
/* only compile dummy functions */
-void fluidsimBake(bContext *C, struct Object *ob) {
+int fluidsimBake(bContext *C, ReportList *reports, Object *ob)
+{
+ return 0;
}
-void fluidsimFreeBake(struct Object *ob) {
+void fluidsimFreeBake(Object *ob)
+{
}
#endif /* DISABLE_ELBEEM */
+/***************************** Operators ******************************/
+
+static int fluid_bake_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+
+ // XXX TODO redraw, escape, non-blocking, ..
+ if(!fluidsimBake(C, op->reports, ob))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+void FLUID_OT_bake(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Fluid Simulation Bake";
+ ot->idname= "FLUID_OT_bake";
+
+ /* api callbacks */
+ ot->exec= fluid_bake_exec;
+ ot->poll= ED_operator_object_active;
+}
+
+void ED_operatortypes_fluid(void)
+{
+ WM_operatortype_append(FLUID_OT_bake);
+}
+
diff --git a/source/blender/editors/physics/ed_pointcache.c b/source/blender/editors/physics/ed_pointcache.c
index 893c59a521d..edd668b46bb 100644
--- a/source/blender/editors/physics/ed_pointcache.c
+++ b/source/blender/editors/physics/ed_pointcache.c
@@ -45,7 +45,7 @@
#include "BLI_blenlib.h"
#include "ED_screen.h"
-#include "ED_pointcache.h"
+#include "ED_physics.h"
#include "UI_interface.h"
#include "UI_resources.h"