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authorCampbell Barton <ideasman42@gmail.com>2013-04-03 15:28:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-03 15:28:42 +0400
commitd407aeecc7f2d45422ff14aea88276edf244aa7a (patch)
treefeda0dbc8cf2959e71e2660849ecd88f7e764fcc /source/blender/editors/physics
parentefa4c5be4bb11604e211f8eb26eee9d54ca09cb4 (diff)
code cleanup: use more (blender) conventional naming for group functions.
also change dump_rna2xml.py to dump bpy.data by default.
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c6
-rw-r--r--source/blender/editors/physics/rigidbody_object.c6
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index b3f92d3de46..d38ffa491e2 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -88,14 +88,14 @@ void ED_rigidbody_con_add(wmOperator *op, Scene *scene, Object *ob, int type)
}
/* create constraint group if it doesn't already exits */
if (rbw->constraints == NULL) {
- rbw->constraints = add_group(G.main, "RigidBodyConstraints");
+ rbw->constraints = BKE_group_add(G.main, "RigidBodyConstraints");
}
/* make rigidbody constraint settings */
ob->rigidbody_constraint = BKE_rigidbody_create_constraint(scene, ob, type);
ob->rigidbody_constraint->flag |= RBC_FLAG_NEEDS_VALIDATE;
/* add constraint to rigid body constraint group */
- add_to_group(rbw->constraints, ob, scene, NULL);
+ BKE_group_object_add(rbw->constraints, ob, scene, NULL);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -106,7 +106,7 @@ void ED_rigidbody_con_remove(Scene *scene, Object *ob)
BKE_rigidbody_remove_constraint(scene, ob);
if (rbw)
- rem_from_group(rbw->constraints, ob, scene, NULL);
+ BKE_group_object_unlink(rbw->constraints, ob, scene, NULL);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 9c03c6173a5..9f981256a31 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -111,7 +111,7 @@ void ED_rigidbody_ob_add(wmOperator *op, Scene *scene, Object *ob, int type)
scene->rigidbody_world = rbw;
}
if (rbw->group == NULL) {
- rbw->group = add_group(G.main, "RigidBodyWorld");
+ rbw->group = BKE_group_add(G.main, "RigidBodyWorld");
}
/* make rigidbody object settings */
@@ -122,7 +122,7 @@ void ED_rigidbody_ob_add(wmOperator *op, Scene *scene, Object *ob, int type)
ob->rigidbody_object->flag |= RBO_FLAG_NEEDS_VALIDATE;
/* add object to rigid body group */
- add_to_group(rbw->group, ob, scene, NULL);
+ BKE_group_object_add(rbw->group, ob, scene, NULL);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
@@ -133,7 +133,7 @@ void ED_rigidbody_ob_remove(Scene *scene, Object *ob)
BKE_rigidbody_remove_object(scene, ob);
if (rbw)
- rem_from_group(rbw->group, ob, scene, NULL);
+ BKE_group_object_unlink(rbw->group, ob, scene, NULL);
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}