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authorBastien Montagne <mont29>2022-08-25 18:21:39 +0300
committerBastien Montagne <bastien@blender.org>2022-08-25 18:21:39 +0300
commit500d815478966de6ad509c2e6a73c61fce8513a5 (patch)
tree32cfbf558ce022a6f37ef01ac658d76c936c5e5d /source/blender/editors/physics
parentb27856f12e35b23b5e30443e2647ac76234c2fa7 (diff)
Fix T100255: Make RigidBodyWorld (and effector_weights) collections refcounted.
Those collections were so far mainly just tagged as fake user (even though a few places in code already incremented usercount on them). Since we now clear the fakeuser flag when linking/appending data, ensure that these collections are preserved by making these usages regular ID refcounting ones. Reviewed By: brecht Differential Revision: https://developer.blender.org/D15783
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index 66ae2d323fd..b7c82c18433 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -88,7 +88,7 @@ bool ED_rigidbody_constraint_add(
/* create constraint group if it doesn't already exits */
if (rbw->constraints == NULL) {
rbw->constraints = BKE_collection_add(bmain, NULL, "RigidBodyConstraints");
- id_fake_user_set(&rbw->constraints->id);
+ id_us_plus(&rbw->constraints->id);
}
/* make rigidbody constraint settings */
ob->rigidbody_constraint = BKE_rigidbody_create_constraint(scene, ob, type);