diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-15 23:35:03 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-15 23:35:03 +0400 |
commit | 3da40611d914e6177dd25e41baf5a6c5c4fe7154 (patch) | |
tree | 2fd760ad011c451a1a112389d22b4ae0bb882aa0 /source/blender/editors/preview | |
parent | 41dc419dcba1faf02dcb516e9afc523eb90eaa6a (diff) |
2.5: Material buttons
* Transparency is now it's own panel, with a boolean toggle
+ enum for z/ray transparency (following mockup made by
William). Also had to change DNA flags for this.
* Disabled radiosity a bit more in render engine, it still had
some effects like auto autosmooth.
* Make some sliders in material buttons percentages in RNA.
* Some other small tweaks in layout and naming.
Diffstat (limited to 'source/blender/editors/preview')
-rw-r--r-- | source/blender/editors/preview/previewrender.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c index c5a741b11ed..159e644bb39 100644 --- a/source/blender/editors/preview/previewrender.c +++ b/source/blender/editors/preview/previewrender.c @@ -304,7 +304,9 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre end_render_material(mat); /* turn on raytracing if needed */ - if(mat->mode_l & (MA_RAYTRANSP|MA_RAYMIRROR)) + if(mat->mode_l & MA_RAYMIRROR) + sce->r.mode |= R_RAYTRACE; + if((mat->mode_l & MA_RAYTRANSP) && (mat->mode_l & MA_TRANSP)) sce->r.mode |= R_RAYTRACE; if(mat->sss_flag & MA_DIFF_SSS) sce->r.mode |= R_SSS; |