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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-20 17:34:04 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-05-20 17:34:04 +0400 |
commit | a47c673b5525fde6484d4392160fbb5101f2c108 (patch) | |
tree | cb05981d656de969d91e12d8f74a34bfaf2ed810 /source/blender/editors/preview | |
parent | 56b726917d35ac51c86c3fd10580ac740124494d (diff) |
2.5 Material:
* Added material "type" property, with Surface/Volume/Halo
options, compatible with sim_physics, as requested for
material buttons layout. Obviously the Volume setting
does nothing currently.
* Deprecated MA_HALO flag in favor of this.
Diffstat (limited to 'source/blender/editors/preview')
-rw-r--r-- | source/blender/editors/preview/previewrender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c index 407674163a6..1d5d809a9ee 100644 --- a/source/blender/editors/preview/previewrender.c +++ b/source/blender/editors/preview/previewrender.c @@ -349,7 +349,7 @@ static Scene *preview_prepare_scene(Scene *scene, int id_type, ShaderPreview *sp if(sp->pr_method==PR_ICON_RENDER) { - if (mat->mode & MA_HALO) { + if (mat->material_type == MA_TYPE_HALO) { sce->lay= 1<<MA_FLAT; } else { |