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author | Antony Riakiotakis <kalast@gmail.com> | 2013-04-16 20:22:26 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-04-16 20:22:26 +0400 |
commit | 858c7acd5bfda4039e12f8a2e41617c818efafb3 (patch) | |
tree | 3d605476185a3df747a0f636a3da07c98c13b43a /source/blender/editors/render/render_intern.h | |
parent | c9fc3874d68630c3a4ebeca0c7ae964e5c9a901f (diff) |
Fix: texture scaling for sculpting is different between overlay and
stroke. The reason is that we use a different sampling function.
Reported by Michalis Zissiou, thanks!
Diffstat (limited to 'source/blender/editors/render/render_intern.h')
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