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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-01-20 17:19:49 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2014-01-20 17:26:48 +0400 |
commit | fbf821c50b25b49620a7d7af35321851a547010a (patch) | |
tree | 9cfe671d73f9a01862777a27f2c454695ba75cc8 /source/blender/editors/render/render_internal.c | |
parent | 018fe81779e81ad43b16c74969764ae3b71d4b40 (diff) |
Fix T37967: autosave does not save dynamic topology edits while in sculpt mode.
Diffstat (limited to 'source/blender/editors/render/render_internal.c')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index b2eefe63102..e9d1f133181 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -739,7 +739,6 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even View3D *v3d = use_viewport ? CTX_wm_view3d(C) : NULL; struct Object *camera_override = v3d ? V3D_CAMERA_LOCAL(v3d) : NULL; const char *name; - Object *active_object = CTX_data_active_object(C); ScrArea *sa; /* only one render job at a time */ |