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authorTon Roosendaal <ton@blender.org>2011-03-25 20:16:22 +0300
committerTon Roosendaal <ton@blender.org>2011-03-25 20:16:22 +0300
commit6bc3b99016adc70990094cab9d7f9cfea87fdf21 (patch)
tree56591fc5000e18c04250aaa5cd51418b53389669 /source/blender/editors/render/render_internal.c
parent11920f7880062c1efb68a4e141162b7ec060ca29 (diff)
Forgot to add to log of previous commit:
The purpose was to set a wait-cursor draw on 3d windows. I tried for but it keeps failing... inside threads you can't do UI stuff. Needs further thinking, probably something via jobs system.
Diffstat (limited to 'source/blender/editors/render/render_internal.c')
-rw-r--r--source/blender/editors/render/render_internal.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index a2d88cb2222..956618eb1bb 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -642,6 +642,7 @@ static int render_breakjob(void *rjv)
static void render_drawlock(void *UNUSED(rjv), int lock)
{
BKE_spacedata_draw_locks(lock);
+
}
/* catch esc */