Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-04-22 02:19:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-22 12:48:16 +0300
commit620b960d3d8cfd90b9f0df6ba3671c33eccb8309 (patch)
tree64f69db4bf9d44f0a32d1c92b0714bf2dc98ff2d /source/blender/editors/render/render_internal.c
parentbba60bb564cf5a16cfcac744d4ba82cf8eba3da9 (diff)
Cleanup: style, use braces for editors
Diffstat (limited to 'source/blender/editors/render/render_internal.c')
-rw-r--r--source/blender/editors/render/render_internal.c144
1 files changed, 96 insertions, 48 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index d9a68a060f8..8403f178284 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -149,19 +149,22 @@ static void image_buffer_rect_update(RenderJob *rj,
if (renrect) {
/* if (ymax == recty), rendering of layer is ready,
* we should not draw, other things happen... */
- if (rr->renlay == NULL || renrect->ymax >= rr->recty)
+ if (rr->renlay == NULL || renrect->ymax >= rr->recty) {
return;
+ }
/* xmin here is first subrect x coord, xmax defines subrect width */
xmin = renrect->xmin + rr->crop;
xmax = renrect->xmax - xmin + rr->crop;
- if (xmax < 2)
+ if (xmax < 2) {
return;
+ }
ymin = renrect->ymin + rr->crop;
ymax = renrect->ymax - ymin + rr->crop;
- if (ymax < 2)
+ if (ymax < 2) {
return;
+ }
renrect->ymin = renrect->ymax;
}
else {
@@ -172,19 +175,24 @@ static void image_buffer_rect_update(RenderJob *rj,
/* xmin ymin is in tile coords. transform to ibuf */
rxmin = rr->tilerect.xmin + xmin;
- if (rxmin >= ibuf->x)
+ if (rxmin >= ibuf->x) {
return;
+ }
rymin = rr->tilerect.ymin + ymin;
- if (rymin >= ibuf->y)
+ if (rymin >= ibuf->y) {
return;
+ }
- if (rxmin + xmax > ibuf->x)
+ if (rxmin + xmax > ibuf->x) {
xmax = ibuf->x - rxmin;
- if (rymin + ymax > ibuf->y)
+ }
+ if (rymin + ymax > ibuf->y) {
ymax = ibuf->y - rymin;
+ }
- if (xmax < 1 || ymax < 1)
+ if (xmax < 1 || ymax < 1) {
return;
+ }
/* The thing here is, the logic below (which was default behavior
* of how rectf is acquiring since forever) gives float buffer for
@@ -205,8 +213,9 @@ static void image_buffer_rect_update(RenderJob *rj,
rv = RE_RenderViewGetById(rr, view_id);
/* find current float rect for display, first case is after composite... still weak */
- if (rv->rectf)
+ if (rv->rectf) {
rectf = rv->rectf;
+ }
else {
if (rv->rect32) {
/* special case, currently only happens with sequencer rendering,
@@ -217,13 +226,15 @@ static void image_buffer_rect_update(RenderJob *rj,
return;
}
else {
- if (rr->renlay == NULL)
+ if (rr->renlay == NULL) {
return;
+ }
rectf = RE_RenderLayerGetPass(rr->renlay, RE_PASSNAME_COMBINED, viewname);
}
}
- if (rectf == NULL)
+ if (rectf == NULL) {
return;
+ }
rectf += 4 * (rr->rectx * ymin + xmin);
linear_stride = rr->rectx;
@@ -296,8 +307,9 @@ static void screen_render_single_layer_set(
RNA_string_get(op->ptr, "layer", rl_name);
rl = (ViewLayer *)BLI_findstring(&(*scene)->view_layers, rl_name, offsetof(ViewLayer, name));
- if (rl)
+ if (rl) {
*single_layer = rl;
+ }
}
else if (((*scene)->r.scemode & R_SINGLE_LAYER) && active_layer) {
*single_layer = active_layer;
@@ -351,7 +363,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
RE_SetReports(re, op->reports);
BLI_threaded_malloc_begin();
- if (is_animation)
+ if (is_animation) {
RE_BlenderAnim(re,
mainp,
scene,
@@ -360,9 +372,11 @@ static int screen_render_exec(bContext *C, wmOperator *op)
scene->r.sfra,
scene->r.efra,
scene->r.frame_step);
- else
+ }
+ else {
RE_BlenderFrame(
re, mainp, scene, single_layer, camera_override, scene->r.cfra, is_write_still);
+ }
BLI_threaded_malloc_end();
RE_SetReports(re, NULL);
@@ -404,10 +418,12 @@ static void make_renderinfo_string(const RenderStats *rs,
megs_peak_memory = (peak_memory) / (1024.0 * 1024.0);
/* local view */
- if (rs->localview)
+ if (rs->localview) {
spos += sprintf(spos, "%s | ", IFACE_("3D Local View"));
- else if (v3d_override)
+ }
+ else if (v3d_override) {
spos += sprintf(spos, "%s | ", IFACE_("3D View"));
+ }
/* frame number */
spos += sprintf(spos, IFACE_("Frame:%d "), (scene->r.cfra));
@@ -416,16 +432,19 @@ static void make_renderinfo_string(const RenderStats *rs,
BLI_timecode_string_from_time_simple(info_time_str, sizeof(info_time_str), rs->lastframetime);
if (rs->infostr && rs->infostr[0]) {
- if (rs->lastframetime != 0.0)
+ if (rs->lastframetime != 0.0) {
spos += sprintf(spos, IFACE_("| Last:%s "), info_time_str);
- else
+ }
+ else {
spos += sprintf(spos, "| ");
+ }
BLI_timecode_string_from_time_simple(
info_time_str, sizeof(info_time_str), PIL_check_seconds_timer() - rs->starttime);
}
- else
+ else {
spos += sprintf(spos, "| ");
+ }
spos += sprintf(spos, IFACE_("Time:%s "), info_time_str);
@@ -436,38 +455,49 @@ static void make_renderinfo_string(const RenderStats *rs,
}
}
else {
- if (rs->totvert || rs->totface || rs->tothalo || rs->totstrand || rs->totlamp)
+ if (rs->totvert || rs->totface || rs->tothalo || rs->totstrand || rs->totlamp) {
spos += sprintf(spos, "| ");
+ }
- if (rs->totvert)
+ if (rs->totvert) {
spos += sprintf(spos, IFACE_("Ve:%d "), rs->totvert);
- if (rs->totface)
+ }
+ if (rs->totface) {
spos += sprintf(spos, IFACE_("Fa:%d "), rs->totface);
- if (rs->tothalo)
+ }
+ if (rs->tothalo) {
spos += sprintf(spos, IFACE_("Ha:%d "), rs->tothalo);
- if (rs->totstrand)
+ }
+ if (rs->totstrand) {
spos += sprintf(spos, IFACE_("St:%d "), rs->totstrand);
- if (rs->totlamp)
+ }
+ if (rs->totlamp) {
spos += sprintf(spos, IFACE_("Li:%d "), rs->totlamp);
+ }
- if (rs->mem_peak == 0.0f)
+ if (rs->mem_peak == 0.0f) {
spos += sprintf(spos,
IFACE_("| Mem:%.2fM (%.2fM, Peak %.2fM) "),
megs_used_memory,
mmap_used_memory,
megs_peak_memory);
- else
+ }
+ else {
spos += sprintf(spos, IFACE_("| Mem:%.2fM, Peak: %.2fM "), rs->mem_used, rs->mem_peak);
+ }
- if (rs->curfield)
+ if (rs->curfield) {
spos += sprintf(spos, IFACE_("Field %d "), rs->curfield);
- if (rs->curblur)
+ }
+ if (rs->curblur) {
spos += sprintf(spos, IFACE_("Blur %d "), rs->curblur);
+ }
}
/* full sample */
- if (rs->curfsa)
+ if (rs->curfsa) {
spos += sprintf(spos, IFACE_("| Full Sample %d "), rs->curfsa);
+ }
/* extra info */
if (rs->infostr && rs->infostr[0]) {
@@ -478,9 +508,11 @@ static void make_renderinfo_string(const RenderStats *rs,
}
/* very weak... but 512 characters is quite safe */
- if (spos >= str + IMA_MAX_RENDER_TEXT)
- if (G.debug & G_DEBUG)
+ if (spos >= str + IMA_MAX_RENDER_TEXT) {
+ if (G.debug & G_DEBUG) {
printf("WARNING! renderwin text beyond limit\n");
+ }
+ }
}
static void image_renderinfo_cb(void *rjv, RenderStats *rs)
@@ -492,8 +524,9 @@ static void image_renderinfo_cb(void *rjv, RenderStats *rs)
if (rr) {
/* malloc OK here, stats_draw is not in tile threads */
- if (rr->text == NULL)
+ if (rr->text == NULL) {
rr->text = MEM_callocN(IMA_MAX_RENDER_TEXT, "rendertext");
+ }
make_renderinfo_string(rs, rj->scene, rj->v3d_override, rr->error, rr->text);
}
@@ -594,8 +627,9 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
return;
}
- if (rr == NULL)
+ if (rr == NULL) {
return;
+ }
/* update part of render */
render_image_update_pass_and_layer(rj, rr, &rj->iuser);
@@ -636,7 +670,7 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
RE_SetReports(rj->re, rj->reports);
- if (rj->anim)
+ if (rj->anim) {
RE_BlenderAnim(rj->re,
rj->main,
rj->scene,
@@ -645,7 +679,8 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
rj->scene->r.sfra,
rj->scene->r.efra,
rj->scene->r.frame_step);
- else
+ }
+ else {
RE_BlenderFrame(rj->re,
rj->main,
rj->scene,
@@ -653,6 +688,7 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
rj->camera_override,
rj->scene->r.cfra,
rj->write_still);
+ }
RE_SetReports(rj->re, NULL);
}
@@ -703,8 +739,9 @@ static void render_endjob(void *rjv)
* to avoid referencing freed renderjobs bug T24508. */
RE_InitRenderCB(rj->re);
- if (rj->main != G_MAIN)
+ if (rj->main != G_MAIN) {
BKE_main_free(rj->main);
+ }
/* else the frame will not update for the original value */
if (rj->anim && !(rj->scene->r.scemode & R_NO_FRAME_UPDATE)) {
@@ -755,8 +792,9 @@ static void render_endjob(void *rjv)
Image *ima = rj->image;
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &rj->iuser, &lock);
- if (ibuf)
+ if (ibuf) {
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
+ }
BKE_image_release_ibuf(ima, ibuf, lock);
}
@@ -777,10 +815,12 @@ static int render_breakjob(void *rjv)
{
RenderJob *rj = rjv;
- if (G.is_break)
+ if (G.is_break) {
return 1;
- if (rj->stop && *(rj->stop))
+ }
+ if (rj->stop && *(rj->stop)) {
return 1;
+ }
return 0;
}
@@ -788,8 +828,9 @@ static int render_breakjob(void *rjv)
* note: this wont check for the escape key being pressed, but doing so isnt threadsafe */
static int render_break(void *UNUSED(rjv))
{
- if (G.is_break)
+ if (G.is_break) {
return 1;
+ }
return 0;
}
@@ -905,8 +946,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
screen_render_single_layer_set(op, bmain, active_layer, &scene, &single_layer);
/* only one render job at a time */
- if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_RENDER))
+ if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_RENDER)) {
return OPERATOR_CANCELLED;
+ }
if (!RE_is_rendering_allowed(scene, single_layer, camera_override, op->reports)) {
return OPERATOR_CANCELLED;
@@ -922,8 +964,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
/* cancel animation playback */
- if (ED_screen_animation_playing(CTX_wm_manager(C)))
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
ED_screen_animation_play(C, 0, 0);
+ }
/* handle UI stuff */
WM_cursor_wait(1);
@@ -946,8 +989,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
jobflag = WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS;
- if (RNA_struct_property_is_set(op->ptr, "layer"))
+ if (RNA_struct_property_is_set(op->ptr, "layer")) {
jobflag |= WM_JOB_SUSPEND;
+ }
/* job custom data */
rj = MEM_callocN(sizeof(RenderJob), "render job");
@@ -977,8 +1021,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
}
if (v3d) {
- if (camera_override && camera_override != scene->camera)
+ if (camera_override && camera_override != scene->camera) {
rj->v3d_override = true;
+ }
}
/* Lock the user interface depending on render settings. */
@@ -1000,10 +1045,12 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
}
/* setup job */
- if (RE_seq_render_active(scene, &scene->r))
+ if (RE_seq_render_active(scene, &scene->r)) {
name = "Sequence Render";
- else
+ }
+ else {
name = "Render";
+ }
wm_job = WM_jobs_get(
CTX_wm_manager(C), CTX_wm_window(C), scene, name, jobflag, WM_JOB_TYPE_RENDER);
@@ -1109,8 +1156,9 @@ Scene *ED_render_job_get_scene(const bContext *C)
wmWindowManager *wm = CTX_wm_manager(C);
RenderJob *rj = (RenderJob *)WM_jobs_customdata_from_type(wm, WM_JOB_TYPE_RENDER);
- if (rj)
+ if (rj) {
return rj->scene;
+ }
return NULL;
}