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authorWannes Malfait <Wannes>2022-02-18 20:35:08 +0300
committerHans Goudey <h.goudey@me.com>2022-02-18 20:35:08 +0300
commit82fc68ed90bf1429579eddd5df14caf60b791b45 (patch)
treee3e30b7e86d45e896b6daa4107f8d5170cf952ac /source/blender/editors/render/render_internal.cc
parentddc52f2e1d0d15c2176c54691dbc24c549453c3b (diff)
Fix T95542: Dual Mesh crashes with some non-manifold vertices
The problem was that the code for sorting polygons around a vertex assumed that it was a manifold or boundary vertex. However in some cases the vertex could still be nonmanifold causing the crash. The cases where the sorting fails are now detected and these vertices are then marked as nonmanifold. Differential Revision: https://developer.blender.org/D14065
Diffstat (limited to 'source/blender/editors/render/render_internal.cc')
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