diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-20 18:38:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-20 18:38:11 +0400 |
commit | f1eb66aa68105ac27f371f4f708d8abf3b7da38b (patch) | |
tree | 77ce3c813f25702880e330740e06ae60a0aadca8 /source/blender/editors/render/render_opengl.c | |
parent | be701c7336a3f967a3a2807f8a7a0c511cb76815 (diff) |
share code for fluidsim, ocean & dynamic paint file paths.
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended).
- paths from linked library files now supported.
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 843918e9173..188a61181ce 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -73,6 +73,7 @@ #include "render_intern.h" typedef struct OGLRender { + Main *bmain; Render *re; Scene *scene; @@ -223,7 +224,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) IMB_color_to_bw(ibuf); } - BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, FALSE); + BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, FALSE); ok= BKE_write_ibuf(ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality); /* no need to stamp here */ if(ok) printf("OpenGL Render written to '%s'\n", name); else printf("OpenGL Render failed to write '%s'\n", name); @@ -292,6 +293,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) oglrender->ofs= ofs; oglrender->sizex= sizex; oglrender->sizey= sizey; + oglrender->bmain= CTX_data_main(C); oglrender->scene= scene; oglrender->write_still= is_write_still && !is_animation; @@ -462,7 +464,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) } } else { - BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, TRUE); + BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, TRUE); ok= BKE_write_ibuf_stamp(scene, camera, ibuf, name, scene->r.imtype, scene->r.subimtype, scene->r.quality); if(ok==0) { |