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authorRichard Antalik <richardantalik@gmail.com>2020-11-17 05:56:53 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-11-17 05:56:53 +0300
commit75bd286813eb5e3c227696b4cfd5616b17166641 (patch)
treefc8ed5125b4c6b468066273331486a63b4e483c7 /source/blender/editors/render/render_opengl.c
parent55be1dde5c4cf208fbb1f0aa51bebb5a132f2802 (diff)
Fix T82703: Image not scaled when rendering
This is was caused by incorrectly set preview_render_size in VSE rendering context. Value was set to SEQ_PROXY_RENDER_SIZE_FULL, but it should be SEQ_PROXY_RENDER_SIZE_SCENE as scene render size is being used. This is same fix as 0d7036b40e68, but I did not checked openGL render pipeline. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9562
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r--source/blender/editors/render/render_opengl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 8d410e36ca6..8cad3b94fe9 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -493,7 +493,7 @@ static void screen_opengl_render_apply(const bContext *C, OGLRender *oglrender)
scene,
oglrender->sizex,
oglrender->sizey,
- 100,
+ SEQ_RENDER_SIZE_SCENE,
false,
&context);