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authorBastien Montagne <b.mont29@gmail.com>2020-02-13 14:56:10 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-02-13 18:23:42 +0300
commitf28bb6992fa9773fb1e7918d569f4c88427f4c96 (patch)
treee69240c9ab26ba00bf4ca1f54636e4e837b8f465 /source/blender/editors/render/render_opengl.c
parent0d750d7c064bbb1e1fb5fe2ae14a8496863a890b (diff)
Refactor libquery ID looper callback to take a single parameter.
Using a struct here allows to change given parameters to the callbacks without having to edit all callbacks functions, which is always noisy and time consuming.
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r--source/blender/editors/render/render_opengl.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 26fd9f14c64..a434ecad48d 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -584,20 +584,23 @@ static void gather_frames_to_render_for_grease_pencil(const OGLRender *oglrender
}
}
-static int gather_frames_to_render_for_id(void *user_data_v, ID *id_self, ID **id_p, int cb_flag)
+static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
{
- if (id_p == NULL || *id_p == NULL) {
+ ID **id_p = cb_data->id_pointer;
+ if (*id_p == NULL) {
return IDWALK_RET_NOP;
}
ID *id = *id_p;
+ ID *id_self = cb_data->id_self;
+ const int cb_flag = cb_data->cb_flag;
if (cb_flag == IDWALK_CB_LOOPBACK || id == id_self) {
/* IDs may end up referencing themselves one way or the other, and those
* (the id_self ones) have always already been processed. */
return IDWALK_RET_STOP_RECURSION;
}
- OGLRender *oglrender = user_data_v;
+ OGLRender *oglrender = cb_data->user_data;
/* Whitelist of datablocks to follow pointers into. */
const ID_Type id_type = GS(id->name);