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authorSergey Sharybin <sergey.vfx@gmail.com>2012-12-04 13:07:44 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-12-04 13:07:44 +0400
commit3fd153ab88f9f8e539b32d84748341527f2987bf (patch)
tree98011b6cbf19bc596263e8c0696903709f157070 /source/blender/editors/render/render_opengl.c
parent38dcce2da2183f6273e1132252f71bdd6ed0dea1 (diff)
Fix for double-freeing image buffers when rendering opengl animation into movie file.
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r--source/blender/editors/render/render_opengl.c43
1 files changed, 21 insertions, 22 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index effb984c083..73f8abdf15f 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -481,7 +481,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
OGLRender *oglrender = op->customdata;
Scene *scene = oglrender->scene;
- ImBuf *ibuf;
+ ImBuf *ibuf, *ibuf_save = NULL;
void *lock;
char name[FILE_MAX];
int ok = 0;
@@ -549,47 +549,46 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (ibuf) {
int needs_free = FALSE;
- if (is_movie || !BKE_imtype_requires_linear_float(scene->r.im_format.imtype)) {
- ImBuf *colormanage_ibuf;
+ ibuf_save = ibuf;
- colormanage_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, TRUE, TRUE, &scene->view_settings,
- &scene->display_settings, &scene->r.im_format);
+ if (is_movie || !BKE_imtype_requires_linear_float(scene->r.im_format.imtype)) {
+ ibuf_save = IMB_colormanagement_imbuf_for_write(ibuf, TRUE, TRUE, &scene->view_settings,
+ &scene->display_settings, &scene->r.im_format);
- // IMB_freeImBuf(ibuf); /* owned by the image */
- ibuf = colormanage_ibuf;
needs_free = TRUE;
}
/* color -> grayscale */
/* editing directly would alter the render view */
if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
- ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
+ ImBuf *ibuf_bw = IMB_dupImBuf(ibuf_save);
IMB_color_to_bw(ibuf_bw);
if (needs_free)
- IMB_freeImBuf(ibuf);
+ IMB_freeImBuf(ibuf_save);
- ibuf = ibuf_bw;
+ ibuf_save = ibuf_bw;
}
else {
/* this is lightweight & doesnt re-alloc the buffers, only do this
* to save the correct bit depth since the image is always RGBA */
- ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf->x, ibuf->y, scene->r.im_format.planes, 0);
- ibuf_cpy->rect = ibuf->rect;
- ibuf_cpy->rect_float = ibuf->rect_float;
- ibuf_cpy->zbuf_float = ibuf->zbuf_float;
+ ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf_save->x, ibuf_save->y, scene->r.im_format.planes, 0);
+
+ ibuf_cpy->rect = ibuf_save->rect;
+ ibuf_cpy->rect_float = ibuf_save->rect_float;
+ ibuf_cpy->zbuf_float = ibuf_save->zbuf_float;
if (needs_free) {
- ibuf_cpy->mall = ibuf->mall;
- ibuf->mall = 0;
- IMB_freeImBuf(ibuf);
+ ibuf_cpy->mall = ibuf_save->mall;
+ ibuf_save->mall = 0;
+ IMB_freeImBuf(ibuf_save);
}
- ibuf = ibuf_cpy;
+ ibuf_save = ibuf_cpy;
}
if (is_movie) {
- ok = oglrender->mh->append_movie(&scene->r, SFRA, CFRA, (int *)ibuf->rect,
+ ok = oglrender->mh->append_movie(&scene->r, SFRA, CFRA, (int *)ibuf_save->rect,
oglrender->sizex, oglrender->sizey, oglrender->reports);
if (ok) {
printf("Append frame %d", scene->r.cfra);
@@ -597,7 +596,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
}
else {
- ok = BKE_imbuf_write_stamp(scene, camera, ibuf, name, &scene->r.im_format);
+ ok = BKE_imbuf_write_stamp(scene, camera, ibuf_save, name, &scene->r.im_format);
if (ok == 0) {
printf("Write error: cannot save %s\n", name);
@@ -609,8 +608,8 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
}
- /* imbuf knows which rects are not part of ibuf */
- IMB_freeImBuf(ibuf);
+ if (needs_free)
+ IMB_freeImBuf(ibuf_save);
}
BKE_image_release_ibuf(oglrender->ima, ibuf, lock);