diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-18 13:20:07 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-12-18 13:25:46 +0400 |
commit | 6e77dfeb1acc40cda7fee2b3f7f9d6497f4e7c19 (patch) | |
tree | aa5d5c027620a0f461d8b446caa8bdddcbc41125 /source/blender/editors/render/render_opengl.c | |
parent | 6f4515b614ea7f667dcb4b0b5eea6f6d7b4c495f (diff) |
Color management: get rid of original byte buffer partial update
It was only used by opengl render and in fact it needed just to
set DISPLAY_BUFFER_INVALID flag for the image buffer.
In theory it wouldn't make any change to opengl render speed
(because this change just moved rect_from_float from color
management code to image save code). And could not see any speed
changes on my laptop.
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 107674babdd..a95e36d6480 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -298,13 +298,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock); if (ibuf) { - /* update display buffer */ - if (ibuf->rect == NULL) - imb_addrectImBuf(ibuf); - - IMB_partial_display_buffer_update(ibuf, rr->rectf, rect, rr->rectx, 0, 0, - &scene->view_settings, &scene->display_settings, - 0, 0, rr->rectx, rr->recty, true); + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; /* write file for animation */ if (oglrender->write_still) { |