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authorJacques Lucke <jacques@blender.org>2021-12-27 19:26:09 +0300
committerJacques Lucke <jacques@blender.org>2021-12-27 19:26:09 +0300
commit1c9d8fcb477c5aea5555781cc209d60da126f48f (patch)
tree0dfd7e47181b1750d9f6521ef71150ae7178fce5 /source/blender/editors/render/render_ops.c
parent644e6c7a3e99ae1d43edb25a7d4c3ed86727faba (diff)
Render: move editor/render module to c++
Doing this in preparation for some work on asset preview generation. Differential Revision: https://developer.blender.org/D13676
Diffstat (limited to 'source/blender/editors/render/render_ops.c')
-rw-r--r--source/blender/editors/render/render_ops.c97
1 files changed, 0 insertions, 97 deletions
diff --git a/source/blender/editors/render/render_ops.c b/source/blender/editors/render/render_ops.c
deleted file mode 100644
index e0aa02b354d..00000000000
--- a/source/blender/editors/render/render_ops.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup edrend
- */
-
-#include <stdlib.h>
-
-#include "BLI_utildefines.h"
-
-#include "ED_render.h"
-
-#include "WM_api.h"
-
-#include "render_intern.h" /* own include */
-
-/***************************** render ***********************************/
-
-void ED_operatortypes_render(void)
-{
- WM_operatortype_append(OBJECT_OT_material_slot_add);
- WM_operatortype_append(OBJECT_OT_material_slot_remove);
- WM_operatortype_append(OBJECT_OT_material_slot_assign);
- WM_operatortype_append(OBJECT_OT_material_slot_select);
- WM_operatortype_append(OBJECT_OT_material_slot_deselect);
- WM_operatortype_append(OBJECT_OT_material_slot_copy);
- WM_operatortype_append(OBJECT_OT_material_slot_move);
- WM_operatortype_append(OBJECT_OT_material_slot_remove_unused);
-
- WM_operatortype_append(MATERIAL_OT_new);
- WM_operatortype_append(TEXTURE_OT_new);
- WM_operatortype_append(WORLD_OT_new);
-
- WM_operatortype_append(MATERIAL_OT_copy);
- WM_operatortype_append(MATERIAL_OT_paste);
-
- WM_operatortype_append(SCENE_OT_view_layer_add);
- WM_operatortype_append(SCENE_OT_view_layer_remove);
- WM_operatortype_append(SCENE_OT_view_layer_add_aov);
- WM_operatortype_append(SCENE_OT_view_layer_remove_aov);
-
- WM_operatortype_append(SCENE_OT_render_view_add);
- WM_operatortype_append(SCENE_OT_render_view_remove);
-
- WM_operatortype_append(SCENE_OT_light_cache_bake);
- WM_operatortype_append(SCENE_OT_light_cache_free);
-
-#ifdef WITH_FREESTYLE
- WM_operatortype_append(SCENE_OT_freestyle_module_add);
- WM_operatortype_append(SCENE_OT_freestyle_module_remove);
- WM_operatortype_append(SCENE_OT_freestyle_module_move);
- WM_operatortype_append(SCENE_OT_freestyle_lineset_add);
- WM_operatortype_append(SCENE_OT_freestyle_lineset_copy);
- WM_operatortype_append(SCENE_OT_freestyle_lineset_paste);
- WM_operatortype_append(SCENE_OT_freestyle_lineset_remove);
- WM_operatortype_append(SCENE_OT_freestyle_lineset_move);
- WM_operatortype_append(SCENE_OT_freestyle_linestyle_new);
- WM_operatortype_append(SCENE_OT_freestyle_color_modifier_add);
- WM_operatortype_append(SCENE_OT_freestyle_alpha_modifier_add);
- WM_operatortype_append(SCENE_OT_freestyle_thickness_modifier_add);
- WM_operatortype_append(SCENE_OT_freestyle_geometry_modifier_add);
- WM_operatortype_append(SCENE_OT_freestyle_modifier_remove);
- WM_operatortype_append(SCENE_OT_freestyle_modifier_move);
- WM_operatortype_append(SCENE_OT_freestyle_modifier_copy);
- WM_operatortype_append(SCENE_OT_freestyle_stroke_material_create);
-#endif
-
- WM_operatortype_append(TEXTURE_OT_slot_copy);
- WM_operatortype_append(TEXTURE_OT_slot_paste);
- WM_operatortype_append(TEXTURE_OT_slot_move);
-
- /* render_internal.c */
- WM_operatortype_append(RENDER_OT_view_show);
- WM_operatortype_append(RENDER_OT_render);
- WM_operatortype_append(RENDER_OT_view_cancel);
- WM_operatortype_append(RENDER_OT_shutter_curve_preset);
-
- /* render_opengl.c */
- WM_operatortype_append(RENDER_OT_opengl);
-}