diff options
author | Jacques Lucke <jacques@blender.org> | 2021-12-27 19:26:09 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2021-12-27 19:26:09 +0300 |
commit | 1c9d8fcb477c5aea5555781cc209d60da126f48f (patch) | |
tree | 0dfd7e47181b1750d9f6521ef71150ae7178fce5 /source/blender/editors/render/render_ops.cc | |
parent | 644e6c7a3e99ae1d43edb25a7d4c3ed86727faba (diff) |
Render: move editor/render module to c++
Doing this in preparation for some work on asset preview generation.
Differential Revision: https://developer.blender.org/D13676
Diffstat (limited to 'source/blender/editors/render/render_ops.cc')
-rw-r--r-- | source/blender/editors/render/render_ops.cc | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_ops.cc b/source/blender/editors/render/render_ops.cc new file mode 100644 index 00000000000..a59c762d20d --- /dev/null +++ b/source/blender/editors/render/render_ops.cc @@ -0,0 +1,97 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup edrend + */ + +#include <stdlib.h> + +#include "BLI_utildefines.h" + +#include "ED_render.h" + +#include "WM_api.h" + +#include "render_intern.hh" /* own include */ + +/***************************** render ***********************************/ + +void ED_operatortypes_render(void) +{ + WM_operatortype_append(OBJECT_OT_material_slot_add); + WM_operatortype_append(OBJECT_OT_material_slot_remove); + WM_operatortype_append(OBJECT_OT_material_slot_assign); + WM_operatortype_append(OBJECT_OT_material_slot_select); + WM_operatortype_append(OBJECT_OT_material_slot_deselect); + WM_operatortype_append(OBJECT_OT_material_slot_copy); + WM_operatortype_append(OBJECT_OT_material_slot_move); + WM_operatortype_append(OBJECT_OT_material_slot_remove_unused); + + WM_operatortype_append(MATERIAL_OT_new); + WM_operatortype_append(TEXTURE_OT_new); + WM_operatortype_append(WORLD_OT_new); + + WM_operatortype_append(MATERIAL_OT_copy); + WM_operatortype_append(MATERIAL_OT_paste); + + WM_operatortype_append(SCENE_OT_view_layer_add); + WM_operatortype_append(SCENE_OT_view_layer_remove); + WM_operatortype_append(SCENE_OT_view_layer_add_aov); + WM_operatortype_append(SCENE_OT_view_layer_remove_aov); + + WM_operatortype_append(SCENE_OT_render_view_add); + WM_operatortype_append(SCENE_OT_render_view_remove); + + WM_operatortype_append(SCENE_OT_light_cache_bake); + WM_operatortype_append(SCENE_OT_light_cache_free); + +#ifdef WITH_FREESTYLE + WM_operatortype_append(SCENE_OT_freestyle_module_add); + WM_operatortype_append(SCENE_OT_freestyle_module_remove); + WM_operatortype_append(SCENE_OT_freestyle_module_move); + WM_operatortype_append(SCENE_OT_freestyle_lineset_add); + WM_operatortype_append(SCENE_OT_freestyle_lineset_copy); + WM_operatortype_append(SCENE_OT_freestyle_lineset_paste); + WM_operatortype_append(SCENE_OT_freestyle_lineset_remove); + WM_operatortype_append(SCENE_OT_freestyle_lineset_move); + WM_operatortype_append(SCENE_OT_freestyle_linestyle_new); + WM_operatortype_append(SCENE_OT_freestyle_color_modifier_add); + WM_operatortype_append(SCENE_OT_freestyle_alpha_modifier_add); + WM_operatortype_append(SCENE_OT_freestyle_thickness_modifier_add); + WM_operatortype_append(SCENE_OT_freestyle_geometry_modifier_add); + WM_operatortype_append(SCENE_OT_freestyle_modifier_remove); + WM_operatortype_append(SCENE_OT_freestyle_modifier_move); + WM_operatortype_append(SCENE_OT_freestyle_modifier_copy); + WM_operatortype_append(SCENE_OT_freestyle_stroke_material_create); +#endif + + WM_operatortype_append(TEXTURE_OT_slot_copy); + WM_operatortype_append(TEXTURE_OT_slot_paste); + WM_operatortype_append(TEXTURE_OT_slot_move); + + /* render_internal.c */ + WM_operatortype_append(RENDER_OT_view_show); + WM_operatortype_append(RENDER_OT_render); + WM_operatortype_append(RENDER_OT_view_cancel); + WM_operatortype_append(RENDER_OT_shutter_curve_preset); + + /* render_opengl.c */ + WM_operatortype_append(RENDER_OT_opengl); +} |