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authorCampbell Barton <ideasman42@gmail.com>2011-02-21 05:07:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-21 05:07:26 +0300
commit2ef296dc4c8808dbf0a81d4b4df198de66d41826 (patch)
tree0a010d91c50f7aa10a11cf095bee78aa145721a6 /source/blender/editors/render/render_preview.c
parent54dd0f57cfd0c228c6a5823f9a3e28d34712a6d7 (diff)
bugfix [#26118] Getting 'Error Totblock' when using sub-properties from a PointerProperty
blender wasnt freeing ID-Properties when freeing the material copy. Checked that this isnt a problem for other preview types - texture/world/lamp.
Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r--source/blender/editors/render/render_preview.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index d635a799ec1..eff07231805 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -68,6 +68,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
+#include "BKE_idprop.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -1078,12 +1079,19 @@ static void shader_preview_free(void *customdata)
ShaderPreview *sp= customdata;
if(sp->matcopy) {
+ struct IDProperty *properties;
/* node previews */
shader_preview_updatejob(sp);
/* get rid of copied material */
BLI_remlink(&pr_main->mat, sp->matcopy);
free_material(sp->matcopy);
+
+ properties= IDP_GetProperties((ID *)sp->matcopy, FALSE);
+ if (properties) {
+ IDP_FreeProperty(properties);
+ MEM_freeN(properties);
+ }
MEM_freeN(sp->matcopy);
}