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authorAntonioya <blendergit@gmail.com>2019-07-23 10:46:29 +0300
committerAntonioya <blendergit@gmail.com>2019-07-23 10:46:29 +0300
commit2204bfcf9e1c3a38e60830bd97775dd72158f4d6 (patch)
tree4f9c827389a23a431f8771b4ca02f410860c0242 /source/blender/editors/render/render_preview.c
parentf64db794ee690f05905ace0a66d81d2e75549b90 (diff)
parent34ad6da4a06ef46cd19945f61cc5f968538546a8 (diff)
Merge branch 'master' into temp-gpencil-drw-engine
Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r--source/blender/editors/render/render_preview.c33
1 files changed, 16 insertions, 17 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 35130988aba..fbabdc2f3c1 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1208,19 +1208,13 @@ static void icon_preview_startjob_all_sizes(void *customdata,
IconPreview *ip = (IconPreview *)customdata;
IconPreviewSize *cur_size;
- /* Wait 2s to start rendering icon previews, to not bog down user interaction.
- * Particularly important for heavy scenes and Eevee using OpenGL that blocks
- * the user interface drawing. */
- for (int i = 0; i < 20; i++) {
- PIL_sleep_ms(100);
- if (*stop) {
- return;
- }
- }
-
for (cur_size = ip->sizes.first; cur_size; cur_size = cur_size->next) {
PreviewImage *prv = ip->owner;
+ if (*stop) {
+ break;
+ }
+
if (prv->tag & PRV_TAG_DEFFERED_DELETE) {
/* Non-thread-protected reading is not an issue here. */
continue;
@@ -1265,10 +1259,6 @@ static void icon_preview_startjob_all_sizes(void *customdata,
common_preview_startjob(sp, stop, do_update, progress);
shader_preview_free(sp);
-
- if (*stop) {
- break;
- }
}
}
@@ -1350,8 +1340,13 @@ void ED_preview_icon_render(
BLI_freelistN(&ip.sizes);
}
-void ED_preview_icon_job(
- const bContext *C, void *owner, ID *id, unsigned int *rect, int sizex, int sizey)
+void ED_preview_icon_job(const bContext *C,
+ void *owner,
+ ID *id,
+ unsigned int *rect,
+ int sizex,
+ int sizey,
+ const bool delay)
{
wmJob *wm_job;
IconPreview *ip, *old_ip;
@@ -1363,7 +1358,7 @@ void ED_preview_icon_job(
CTX_wm_window(C),
owner,
"Icon Preview",
- WM_JOB_EXCL_RENDER | WM_JOB_SUSPEND,
+ WM_JOB_EXCL_RENDER,
WM_JOB_TYPE_RENDER_PREVIEW);
ip = MEM_callocN(sizeof(IconPreview), "icon preview");
@@ -1396,6 +1391,10 @@ void ED_preview_icon_job(
/* setup job */
WM_jobs_customdata_set(wm_job, ip, icon_preview_free);
WM_jobs_timer(wm_job, 0.1, NC_WINDOW, NC_WINDOW);
+ /* Wait 2s to start rendering icon previews, to not bog down user interaction.
+ * Particularly important for heavy scenes and Eevee using OpenGL that blocks
+ * the user interface drawing. */
+ WM_jobs_delay_start(wm_job, (delay) ? 2.0 : 0.0);
WM_jobs_callbacks(wm_job, icon_preview_startjob_all_sizes, NULL, NULL, icon_preview_endjob);
WM_jobs_start(CTX_wm_manager(C), wm_job);