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authorCampbell Barton <ideasman42@gmail.com>2010-02-11 00:15:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-02-11 00:15:44 +0300
commit148435b70a1ab15d7128a4ea61d22dea8ee5b1c9 (patch)
treece52babf94ef1678fb32632665e9dcf8c665cbb4 /source/blender/editors/render/render_shading.c
parent577bfb4e71f94942925eb936d41fb8f5af6385e9 (diff)
batch remove .'s used with RNA_def_struct_ui_text
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r--source/blender/editors/render/render_shading.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 4874879a31e..bbdb19e316f 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -233,7 +233,7 @@ void OBJECT_OT_material_slot_add(wmOperatorType *ot)
/* identifiers */
ot->name= "Add Material Slot";
ot->idname= "OBJECT_OT_material_slot_add";
- ot->description="Add a new material slot or duplicate the selected one.";
+ ot->description="Add a new material slot or duplicate the selected one";
/* api callbacks */
ot->exec= material_slot_add_exec;
@@ -260,7 +260,7 @@ void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
/* identifiers */
ot->name= "Remove Material Slot";
ot->idname= "OBJECT_OT_material_slot_remove";
- ot->description="Remove the selected material slot.";
+ ot->description="Remove the selected material slot";
/* api callbacks */
ot->exec= material_slot_remove_exec;
@@ -319,7 +319,7 @@ void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
/* identifiers */
ot->name= "Assign Material Slot";
ot->idname= "OBJECT_OT_material_slot_assign";
- ot->description="Assign the material in the selected material slot to the selected vertices.";
+ ot->description="Assign the material in the selected material slot to the selected vertices";
/* api callbacks */
ot->exec= material_slot_assign_exec;
@@ -403,7 +403,7 @@ void OBJECT_OT_material_slot_select(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Material Slot";
ot->idname= "OBJECT_OT_material_slot_select";
- ot->description="Select vertices assigned to the selected material slot.";
+ ot->description="Select vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_select_exec;
@@ -422,7 +422,7 @@ void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
/* identifiers */
ot->name= "Deselect Material Slot";
ot->idname= "OBJECT_OT_material_slot_deselect";
- ot->description="Deselect vertices assigned to the selected material slot.";
+ ot->description="Deselect vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_deselect_exec;
@@ -462,7 +462,7 @@ void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
/* identifiers */
ot->name= "Copy Material to Others";
ot->idname= "OBJECT_OT_material_slot_copy";
- ot->description="Copies materials to other selected objects.";
+ ot->description="Copies materials to other selected objects";
/* api callbacks */
ot->exec= material_slot_copy_exec;
@@ -508,7 +508,7 @@ void MATERIAL_OT_new(wmOperatorType *ot)
/* identifiers */
ot->name= "New Material";
ot->idname= "MATERIAL_OT_new";
- ot->description="Add a new material.";
+ ot->description="Add a new material";
/* api callbacks */
ot->exec= new_material_exec;
@@ -554,7 +554,7 @@ void TEXTURE_OT_new(wmOperatorType *ot)
/* identifiers */
ot->name= "New Texture";
ot->idname= "TEXTURE_OT_new";
- ot->description="Add a new texture.";
+ ot->description="Add a new texture";
/* api callbacks */
ot->exec= new_texture_exec;
@@ -600,7 +600,7 @@ void WORLD_OT_new(wmOperatorType *ot)
/* identifiers */
ot->name= "New World";
ot->idname= "WORLD_OT_new";
- ot->description= "Add a new world.";
+ ot->description= "Add a new world";
/* api callbacks */
ot->exec= new_world_exec;
@@ -628,7 +628,7 @@ void SCENE_OT_render_layer_add(wmOperatorType *ot)
/* identifiers */
ot->name= "Add Render Layer";
ot->idname= "SCENE_OT_render_layer_add";
- ot->description="Add a render layer.";
+ ot->description="Add a render layer";
/* api callbacks */
ot->exec= render_layer_add_exec;
@@ -674,7 +674,7 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot)
/* identifiers */
ot->name= "Remove Render Layer";
ot->idname= "SCENE_OT_render_layer_remove";
- ot->description="Remove the selected render layer.";
+ ot->description="Remove the selected render layer";
/* api callbacks */
ot->exec= render_layer_remove_exec;
@@ -748,7 +748,7 @@ void TEXTURE_OT_slot_move(wmOperatorType *ot)
/* identifiers */
ot->name= "Move Texture Slot";
ot->idname= "TEXTURE_OT_slot_move";
- ot->description="Move texture slots up and down.";
+ ot->description="Move texture slots up and down";
/* api callbacks */
ot->exec= texture_slot_move;
@@ -781,7 +781,7 @@ void MATERIAL_OT_copy(wmOperatorType *ot)
/* identifiers */
ot->name= "Copy Material";
ot->idname= "MATERIAL_OT_copy";
- ot->description="Copy the material settings and nodes.";
+ ot->description="Copy the material settings and nodes";
/* api callbacks */
ot->exec= copy_material_exec;
@@ -809,7 +809,7 @@ void MATERIAL_OT_paste(wmOperatorType *ot)
/* identifiers */
ot->name= "Paste Material";
ot->idname= "MATERIAL_OT_paste";
- ot->description="Copy the material settings and nodes.";
+ ot->description="Copy the material settings and nodes";
/* api callbacks */
ot->exec= paste_material_exec;