diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-12 02:48:41 +0400 |
---|---|---|
committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-12 02:48:41 +0400 |
commit | 8925ed1420ea2557abc7867cf12f89730ef77718 (patch) | |
tree | 67a95fd12253de438e1bdb30bf6c90af2ff12d7f /source/blender/editors/render/render_shading.c | |
parent | bf2fac79d407a1d8c0e5727cc644d98eef60a965 (diff) | |
parent | 1c0c2f4d0bd6556a3dd7293ddbd419a066e745f4 (diff) |
Merged changes in the trunk up to revision 46557.
Conflicts resolved:
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/makesrna/intern/rna_scene.c
Additional changes:
* Fix for recent changes of BKE_* function renaming.
* Fix for an "attempt to free NULL pointer" in BlenderStrokeRenderer::RenderStrokeRepBasic().
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 6231970ae40..fed336e8e45 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -194,7 +194,7 @@ static int material_slot_assign_exec(bContext *C, wmOperator *UNUSED(op)) EditFont *ef = ((Curve *)ob->data)->editfont; int i, selstart, selend; - if (ef && BKE_font_getselection(ob, &selstart, &selend)) { + if (ef && BKE_vfont_select_get(ob, &selstart, &selend)) { for (i = selstart; i <= selend; i++) ef->textbufinfo[i].mat_nr = ob->actcol; } @@ -212,7 +212,7 @@ void OBJECT_OT_material_slot_assign(wmOperatorType *ot) /* identifiers */ ot->name = "Assign Material Slot"; ot->idname = "OBJECT_OT_material_slot_assign"; - ot->description = "Assign the material in the selected material slot to the selected vertices"; + ot->description = "Assign active material slot to selection"; /* api callbacks */ ot->exec = material_slot_assign_exec; @@ -296,7 +296,7 @@ void OBJECT_OT_material_slot_select(wmOperatorType *ot) /* identifiers */ ot->name = "Select Material Slot"; ot->idname = "OBJECT_OT_material_slot_select"; - ot->description = "Select vertices assigned to the selected material slot"; + ot->description = "Select by active material slot"; /* api callbacks */ ot->exec = material_slot_select_exec; @@ -315,7 +315,7 @@ void OBJECT_OT_material_slot_deselect(wmOperatorType *ot) /* identifiers */ ot->name = "Deselect Material Slot"; ot->idname = "OBJECT_OT_material_slot_deselect"; - ot->description = "Deselect vertices assigned to the selected material slot"; + ot->description = "Deselect by active material slot"; /* api callbacks */ ot->exec = material_slot_deselect_exec; @@ -376,12 +376,12 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy material */ if (ma) { - ma = copy_material(ma); + ma = BKE_material_copy(ma); } else { - ma = add_material("Material"); + ma = BKE_material_add("Material"); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &ma->id); ma->use_nodes = 1; } @@ -429,7 +429,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy texture */ if (tex) - tex = copy_texture(tex); + tex = BKE_texture_copy(tex); else tex = add_texture("Texture"); @@ -476,12 +476,12 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy world */ if (wo) { - wo = copy_world(wo); + wo = BKE_world_copy(wo); } else { wo = add_world("World"); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &wo->id); wo->use_nodes = 1; } @@ -525,7 +525,7 @@ static int render_layer_add_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); - scene_add_render_layer(scene, NULL); + BKE_scene_add_render_layer(scene, NULL); scene->r.actlay = BLI_countlist(&scene->r.layers) - 1; WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene); @@ -552,7 +552,7 @@ static int render_layer_remove_exec(bContext *C, wmOperator *UNUSED(op)) Scene *scene = CTX_data_scene(C); SceneRenderLayer *rl = BLI_findlink(&scene->r.layers, scene->r.actlay); - if (!scene_remove_render_layer(CTX_data_main(C), scene, rl)) + if (!BKE_scene_remove_render_layer(CTX_data_main(C), scene, rl)) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene); |