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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-29 09:36:11 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:53 +0400
commit4bb81f625e05492c9cae3e3106da508ff971df12 (patch)
tree6e20578347aec30a3c95dc5c6b64d4755b67c9d5 /source/blender/editors/render/render_shading.c
parent71b85a83902292fb60957324b77d60a7010662d8 (diff)
Fix for wrong idname of the "Create Freestyle Stroke Material" operator.
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r--source/blender/editors/render/render_shading.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 5c3bd8f9eae..174c0077a35 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -1270,7 +1270,7 @@ void SCENE_OT_freestyle_stroke_material_create(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Create Freestyle Stroke Material";
- ot->idname = "freestyle_stroke_material_create_exec";
+ ot->idname = "SCENE_OT_freestyle_stroke_material_create";
ot->description = "Create Freestyle stroke material for testing";
/* api callbacks */