diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-07-20 22:56:12 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-20 23:02:34 +0300 |
commit | e0f16bdcc2892036aadb56ced343045822070aaa (patch) | |
tree | 4a76f29b4b8666cb4a9e13cbbabd332c7af0a88a /source/blender/editors/render/render_shading.c | |
parent | dd020caa04cfa009a6ff0b6e9b78ff32bdf514ef (diff) |
Cleanup: use BKE naming convention for object materials
Also remove unused 'material_from' function (which isn't very useful).
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index c3f83138707..5865a93c996 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -102,7 +102,7 @@ static int material_slot_add_exec(bContext *C, wmOperator *UNUSED(op)) if (!ob) return OPERATOR_CANCELLED; - object_add_material_slot(ob); + BKE_object_material_slot_add(ob); if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); @@ -145,7 +145,7 @@ static int material_slot_remove_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - object_remove_material_slot(ob); + BKE_object_material_slot_remove(ob); if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); |